Legend of Mir Idle (Prototype)

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PRIMO

Dedicated Member
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Jun 18, 2006
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Nottingham
been enjoying this game, not sure if its reported or not, violet ring has no image and the requirement is dc not mc

edit - black boots have no stats

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1westy1

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Nov 10, 2004
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Thanks!

Will have an update out soon with some more spells, bosses, dungeons and some rebirth stuff.


Rebirth is more of a classic idle/incremental mechanical. Hopefully it fits well with this kind of thing.
 
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jaffar99

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Jun 15, 2011
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Just a quick question -

Is AMC or AC needed against WT / EC?

Obviously it's normally amc but I'm just wondering as they both show a DC stat so would AC be needed instead?

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2fast2furious

Golden Oldie
Golden Oldie
Sep 22, 2004
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Thanks!

Will have an update out soon with some more spells, bosses, dungeons and some rebirth stuff.


Rebirth is more of a classic idle/incremental mechanical. Hopefully it fits well with this kind of thing.
Would it be possible for wizz to place 1 FW on the mob and then t bolt rather than spam f wall? also the 3rd autocast would be great for tao so can pois, summon skele and sfb or even pois, skele and auto attack if skele could be on other side?
 

1westy1

Dedicated Member
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Nov 10, 2004
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Yes to both of these things, coming later tonight hopefully
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Update live. Got some new dungeons and bosses. New items and spells. Fixed a few things.

Wanted to get rebirth stuff live but didn't have enough time. Also need to get some spell priority fixed before I add another cast slot. Hopefully tomorrow.

Let me know if you see any issues
 
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Vista

LOMCN n00bie
Mar 10, 2020
7
5
15
Really enjoying the project so far. You can tell it’s being made with genuine care and nostalgia for Mir 2, which is great to see.

One thought: now that the other characters can join in for boss fights, it might be fun if all three characters were active together in normal grinding too. Maybe increase the monster count to balance it out and make the screen feel a bit busier.

I think Warrior, Wizard and Taoist fighting together would make the idle gameplay feel more lively and closer to that classic Mir party feeling.

Keep up the great work!
 

1westy1

Dedicated Member
Dedicated Member
Nov 10, 2004
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I've got a plan for some "hunt" dungeons where you can't teleport to the bosses and take the whole group through it. I'll give it a try with BDD at some point and see how it goes.

Thanks all!
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we need a discord page! so we can all share our drops and kit and drop info xD
I'd love to see people posting some stuff here. Hard to tell how balanced things are at the moment with just my own info.
 

horizon02

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Aug 5, 2012
279
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bigger stacks for amulets is a must
set all 3 chars on hunting not just one
unlock more auto slots (wizz is cucked) or increase pot stacks or let pot stacks auto fill from bag into slots when slot a slot has ben depleted
blackboots have 0 stats
A speed would be nice but items dont have enough to warrant using, gale necky has 1 dc and 2 speed but upgrading adds dc
bug cave environment looks like oma cave
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also keep it up great job so far! , good little thing to come back to every couple hours and now that theres more bosses im "actively" on it abit more

oh a bene stacks of 5 hhhhhhh 64 that too please
 

Jaffar1991

LOMCN n00bie
Aug 25, 2024
3
2
4
Played since yesterday and seems really good, can safely play Mir while at work 😂

Does A Speed work? I've got a gale neck and ring but tbh I can't see much difference.

Have not tried to lvl other characters as yet but will give this a go.

I think it would be cool to have the option of buying things to give gold more use? Nothing game breaking obv but maybe we could purchase some mid lvl kit? Still currently in a dc 4 copper ring haha

One more thought, could autopot kick in earlier at all? Would help regen against bosses.
 
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Skyline

LOMCN Admin
Staff member
Administrator
Mar 26, 2003
7,190
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Sheffield
Pretty fun little game.

Whilst most of us are aware of the basics of Mir and the caves etc I think it may be worthwhile adding a Recommended Level group to the caves.
So Oma Cave
Level 7-15

That way people can see where to progress to and have an idea of where their next bits of kit live etc
 

Bountyhunter

LOMCN Veteran
Veteran
Apr 20, 2003
322
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I loaded it up to see what was changed but the character data was wiped again. I'll try it out in the future when more features and game doesnt get wiped.

we need a discord page! so we can all share our drops and kit and drop info xD

You can check the source files for what drops and where lol
 

Jaffar1991

LOMCN n00bie
Aug 25, 2024
3
2
4
wheres the fun in that lol

Oh, suggestion, could we get exp for bosses? Oh wait you do never mind!!
 
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1westy1

Dedicated Member
Dedicated Member
Nov 10, 2004
231
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A few answers:

A Speed does work, but it's not a huge buff. Got some higher A speed items dropping later that will have more of a kick.

To the person getting their save reset, that shouldn't be happening. Has it happened to anyone else? Worried it's a bug.

I did think of putting some guiding things in place to tell people where to level or where things drop, but I think that should be the main thing to figure out yourself in an idle game. Since there is very little game play, I want discovery and exploration to be part of the fun. Only exception is skills as they're too essential to be completely random.

Going to try get PrajnaTemple and weapon refinding in tonight or tomorrow. Then I'll take a crack at group hunts.
 

2fast2furious

Golden Oldie
Golden Oldie
Sep 22, 2004
725
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had loads of mage staffs and serps, got SSW, WMS and Soul Sabre but still rocking the power axe on warr :ROFLMAO:
 

FloppyQ

Loyal Member
Loyal Member
May 12, 2020
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To the person getting their save reset, that shouldn't be happening. Has it happened to anyone else? Worried it's a bug.
I've not had the save reset - but what's controlling the save? Also, does having an account with itch.io help?