- Dec 29, 2008
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I've searched through the forum to try and find what im doing wrong but to no avail.
I'm trying to make it tele to kerquest map with 20 keratoids and when you kill the last 1 it gives you the gold exp and tt. It works fine spawning etc but runs @ker1 from kerquest.txt after the first mob is killed :s
Please can some1 help me with this code:
NPC:
MapQuest.txt:
kerquest.txt
sorry for triple post wouldn't let me do it all in one!
Thanks in advance
I'm trying to make it tele to kerquest map with 20 keratoids and when you kill the last 1 it gives you the gold exp and tt. It works fine spawning etc but runs @ker1 from kerquest.txt after the first mob is killed :s
Please can some1 help me with this code:
NPC:
Code:
[@ker]
#IF
CHECK [418] 0
#ACT
goto @ker1
#ELSEACT
goto @kercomp
[@ker1]
Please will you clear my fields\
of them pesky Keratoids!!!!\
Reward 100k Gold 100k Exp\ \
<I Will/@ker2>\
<Exit/@exit>
[@ker2]
#IF
#ACT
CLEARMAPMON kerquest
Param1 kerquest
Param2 25
Param3 25
MONGEN keratoid 20
MAP kerquest
[@kercomp]
You have already completed this quest!!\ \
<Exit/@exit>
Code:
kerquest [418] 0 keratoid * kerquest
Code:
[@main]
#IF
CHECKMONMAP kerquest 1
#ACT
goto @ker1
#ELSEACT
goto @ker2
[@ker1]
#IF
#ACT
GIVE townteleport
GIVE GOLD 100000
CHANGEEXP + 100000
SET [418] 1
sendmsg 6 "Thankyou for killing the Keratoids!"
[@ker2]
#IF
#ACT
sendmsg 6 "Nearly There!"
Thanks in advance
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