What are devs doing to improve QOL for wizards?

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Raider

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Wizards QOL? Dude, It's the flipping richest & fastest leveling class on the server, and especially when using pets one of the most dangerous too.


The only class I feel sorry for right now are Archers & Taoists.

Archers can still hold there own and are irritating in PvP - but they have no unique selling point, extremely slow to level, and pretty much boring as fook, especially now StaticShot has gone from a mesmerizing high speed bouncing animation to a "**** me this is just really slow n boring to watch now"

Taoists are still the slowest leveling, but atleast we have plenty of skills etc to keep us entertained.
Disagree, wizards are completely fine in PvP right now, can hold their own, the ONLY change a wizard should get right now is probably mob AI reverted back on normal mobs, in terms of boss killing/guild hunts/group leveling/pvp they are fine.

So lets move on to archers, extremely high damage, great in groups, good leveling speed solo, the absolute best boss killing class right now, especially for the higher tier bosses. In group PvP they do fine, alone not so much (mainly vs melee).

Finally taoists... there is no room for complaining about taoists, the best and most essential class in a fight, extremely sought after for bosses, buffs/poison is extremely strong. You forget taos don't do provide much personal damage but I bet that red poison on a boss provides more over all damage for the group than any other individual player.

Taoists are actually pretty broken with reincarnation too, extremely fast cast and makes content trivial. Its pathetic watching you guys in Orcs every night throwing yourselves at the bosses in shop kit or getting killed by us repeatedly, just to see the message ''Blank is attempting to revive...'' spammed over and over. in my opinion reincarnation should receive some heavy nerfs if anything. I also don't have a personal vendetta against taoists, I play a high level taoist and got it the best kit on the server.

/Xele
 

Blank

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Disagree, wizards are completely fine in PvP right now, can hold their own, the ONLY change a wizard should get right now is probably mob AI reverted back on normal mobs, in terms of boss killing/guild hunts/group leveling/pvp they are fine.

So lets move on to archers, extremely high damage, great in groups, good leveling speed solo, the absolute best boss killing class right now, especially for the higher tier bosses. In group PvP they do fine, alone not so much (mainly vs melee).

Finally taoists... there is no room for complaining about taoists, the best and most essential class in a fight, extremely sought after for bosses, buffs/poison is extremely strong. You forget taos don't do provide much personal damage but I bet that red poison on a boss provides more over all damage for the group than any other individual player.

Taoists are actually pretty broken with reincarnation too, extremely fast cast and makes content trivial. Its pathetic watching you guys in Orcs every night throwing yourselves at the bosses in shop kit or getting killed by us repeatedly, just to see the message ''Blank is attempting to revive...'' spammed over and over. in my opinion reincarnation should receive some heavy nerfs if anything. I also don't have a personal vendetta against taoists, I play a high level taoist and got it the best kit on the server.

/Xele

I won't say the cast speed is too fast, as mine is leveled up - before I leveled it was a lot slower & I still think their's more than enough time to interrupt me casting should we ever actually PvP .... rather than just luring mobs on people & TTing -.-

But, Reincarnation being a bit too easy I will agree, it works every time unless interrupted even at level 0.... all leveling it does is speed up the cast time which is good, but "Blank is attempting to revive..." is a bit of a false advertisement as its more "Blank is reviving." - the skill should really be more reliable at later levels rather than just always working no matter what level, also the "Standing with arm in the air" animation sucks balls, least on Euro/USA there was pulsing lights and pretty things while casting.

I'll add to that reliability thing as I can see Sam breaking it if I don't, when someone gets resurrected they have to click Accept - and then the entire group waits a period of time while there "Reviving" progress bar goes from 0-100% ... during this time the Taoist is completely clueless as to weather the revive was successful or if the Taoist was interrupted or not, so simply making the skill less reliable without giving the Taoist more information as to success/failure after casting would really break it.

Also on previous servers a Resurrection Amulet was required to resurrect people, so a Taoist couldn't just revive someone all day long during a hunt limited only by the 150 MP Pots in there bag... it came down to resources, and while this bites me in the ass I really think its needed here as once the group learns we have a tao with reincarnation the death rate sky rockets and I spend most of my time - as you point out, constantly resurrecting people who were playing sloppy.
 
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Koriban

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Disagree, wizards are completely fine in PvP right now, can hold their own, the ONLY change a wizard should get right now is probably mob AI reverted back on normal mobs, in terms of boss killing/guild hunts/group leveling/pvp they are fine.

So lets move on to archers, extremely high damage, great in groups, good leveling speed solo, the absolute best boss killing class right now, especially for the higher tier bosses. In group PvP they do fine, alone not so much (mainly vs melee).

Finally taoists... there is no room for complaining about taoists, the best and most essential class in a fight, extremely sought after for bosses, buffs/poison is extremely strong. You forget taos don't do provide much personal damage but I bet that red poison on a boss provides more over all damage for the group than any other individual player.

Taoists are actually pretty broken with reincarnation too, extremely fast cast and makes content trivial. Its pathetic watching you guys in Orcs every night throwing yourselves at the bosses in shop kit or getting killed by us repeatedly, just to see the message ''Blank is attempting to revive...'' spammed over and over. in my opinion reincarnation should receive some heavy nerfs if anything. I also don't have a personal vendetta against taoists, I play a high level taoist and got it the best kit on the server.

/Xele

+1 - probably deserves its own separate thread for the reincarnation mentions.
 

PackardBell

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I would like to improve the experience with pets... I used to love taming pets on euro (5 black mags was always my fav)... So this is something we would potentially look into...

Sam

If you thinking to do this....you could also make warrior TDB not use mp...... bullshit
 
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Rollcage

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Disagree, wizards are completely fine in PvP right now, can hold their own, the ONLY change a wizard should get right now is probably mob AI reverted back on normal mobs, in terms of boss killing/guild hunts/group leveling/pvp they are fine.

/Xele

+1 and fix the damage tick on FW too (i know you did it on purpose, but it sucks, used to be the spell that kept melee from gettin close, now no one cares about walking in it)

edited..lol
 
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Adv

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+1 and fix the damage tick on it too (i know you did it on purpose, but it sucks, used to be the spell that kept melee from gettin close, now no one cares about walking in it)

This refering to Firewall? lol. Started your own conversation there pal!

Long been against the advance AI being on everything its abit excessive. Sure, show it off on bosses, well done, nice coding w/e.... But putting it on almost every mob in the game just ****s wizards so badly with no real point to it other than to **** wizards lol.

x
 

Raider

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I won't say the cast speed is too fast, as mine is leveled up - before I leveled it was a lot slower & I still think their's more than enough time to interrupt me casting should we ever actually PvP .... rather than just luring mobs on people & TTing -.-

Doesn't it go the cast time go like,

Level0 - 20seconds
Level1 - 15seconds
Level2 - 10seconds
Level 3 -5seconds

Best way to make res strong but not overpowered, is to change the cool down on it to one minute at all levels but also give the taoist a visible buff showing how long is left before they can recast again.

/Xele
 

bayya

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This refering to Firewall? lol. Started your own conversation there pal!

Long been against the advance AI being on everything its abit excessive. Sure, show it off on bosses, well done, nice coding w/e.... But putting it on almost every mob in the game just ****s wizards so badly with no real point to it other than to **** wizards lol.

x
Ai is fine. Time for something new. get used to it. Just because you been playing "We love Wiz" servers doesnt mean it has to be that way.
 

Adv

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I usually play warrior. So yeah, didnt come here like "zomfg i can light/fw my way to lvl 60 and pwn m7"

Time for something new would be these AIs on bosses. Sound, im all for it. But every mob is pointless. Its hardly game breaking to have normal trash mobs, as trash mobs, is it?

x
 

davey_boyy

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BUMP Still waiting on this when normal mob AI going to be changed? seriously handicapping ONE particular class is just not fair.
 

Kaden

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ppl askin for lightning dmg doubled when it already hits like a truck already . lets remember every 1 mc is still v poor
 

xXxX

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BUMP Still waiting on this when normal mob AI going to be changed? seriously handicapping ONE particular class is just not fair.

Wizzys are hardly handicapped.. yea soo handicapped that people are afk lvling ghoul room while wiz tu's archers?.. lol find another wiz and t storm or get pets n hunt or go level turn undead n tu archers lol
 

DrRaus

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I like the options you have there xXxX . True enough Wiz have a few ways to level themselves solo. tstorming the place is a good idea.. when you're lvl 31. Turn Undead is also a good idea.. when you're lvl 32 ;-)

The problem rises in other situations I am a lower level wiz at this moment (not very powerful, low mc so my spells don't hurt much yet and cost a lot of mp (can be gone in 15-30 minutes).. Hunting with pets is the only cost effective way for a wiz to make money. Why should any other class be able to hunt for hours and hours and a wiz be sent home after 15-30 mins because out of mp?

I will take blackmaggots for example, because they are the only somewhat good pet I am able to tame. The taming of 5 pets, I think in my case takes an average time of 10-20 minutes. Not very quick, To be honest.. I don't want them to tame at the first hit.. but would be friendly to shorten this time a bit.. It comes with the job and saves me loads of gold during hunt so I take it for granted. I look at it as an investment.. Time for money savers :)

Every class that has pets (let it be summoned or tamed) prefers leveled pets over non-leveled pets. As do I, so I make the choice of leveling them.. Here is where it becomes interesting.

There are a few scenario's when it comes to lvling the pets and I will name four :

A very lucky day:
You have the pets tamed and teleport to WoomyonWoods, RT to WT and go to lobby. Nobody is there and you can level up your pets freely till lvl 7 (This takes about 45 mins, average)

A lucky day:
You have the pets tamed and teleport to WoomyonWoods, RT to WT and go to lobby. Nobody is here and you can level up the pets till lvl 3 and other people with pets enter, you decide to tt , go to snakes and finish the leveling there. (This takes about 1 hour 8 minutes)

A less lucky day:
You have the pets tamed and teleport to WoomyonWoods, RT to WT and go to lobby. One person with pets is here and you get a few hits in , but decide to be friendly and give the room to other one there (They were first, after all) go outside, rt in WoomyonWoods, to pre-level pets a bit so they are better for snakes and go to snakes to finish the leveling. (This takes about 1 hour 27 min)

A crap luck day:
You have the pets tamed and teleport to WoomyonWoods, RT to WT and go to lobby. Three persons with pets is here, so no mobs. You RT around WoomyonWood, have no luck with mobs. Go to another province like Mizu and you only find a few mobs there (mostly hens and deer, they don't attack) barely pre-level the pets and then go to snakes we a few other people with pets had the same idea.. you scrape by every pet you can get..
(This takes up to 2 hours)

It's not just that it takes long to tame and level pets.. that is not the complaint. For all who think that: it's the combination with the flimsy taming time system, that makes it horrific at times

Because the taming time is a real joke to be honest. Compared to the time need to get pets and level them, even in the most lucky scenario I've had pets untame in an hour. At best it's random between 1 and 2 hours.. and they don't all untame the same spaces between them as the time between you actually taming them. To be fair: the 5 min warning helps a bit.. but isn't always exactly reliable either.. so I have to slow it down to be sure so they survive.

It would be most helpful, for hunting and planning and stuff.. If you would consider making the amount of time tamed, a fixed one. Preferably one that is in balance with the amount of time needed to get to the end-result.

Sidenote:
This is not a complaint, because if this is the way it is, this is the way it is and it is my choice to also play a wizard. But that doesn't mean we can't request a bit more leniency. ;-)
 

ILovePie:D

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Wizzys are hardly handicapped.. yea soo handicapped that people are afk lvling ghoul room while wiz tu's archers?.. lol find another wiz and t storm or get pets n hunt or go level turn undead n tu archers lol

Tstorm pt (3f) yeyyyy! Anywhere else and the mob hp is so high it drains all the mp (bdd/zt?)
Tu archers in bdd (ghouls) after level 43 to do with ease?

Limited to 2 rooms to level at a decent speed... If no one is there?
 

Slipmatt

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I like the options you have there xXxX . True enough Wiz have a few ways to level themselves solo. tstorming the place is a good idea.. when you're lvl 31. Turn Undead is also a good idea.. when you're lvl 32 ;-)

The problem rises in other situations I am a lower level wiz at this moment (not very powerful, low mc so my spells don't hurt much yet and cost a lot of mp (can be gone in 15-30 minutes).. Hunting with pets is the only cost effective way for a wiz to make money. Why should any other class be able to hunt for hours and hours and a wiz be sent home after 15-30 mins because out of mp?

I will take blackmaggots for example, because they are the only somewhat good pet I am able to tame. The taming of 5 pets, I think in my case takes an average time of 10-20 minutes. Not very quick, To be honest.. I don't want them to tame at the first hit.. but would be friendly to shorten this time a bit.. It comes with the job and saves me loads of gold during hunt so I take it for granted. I look at it as an investment.. Time for money savers :)

Every class that has pets (let it be summoned or tamed) prefers leveled pets over non-leveled pets. As do I, so I make the choice of leveling them.. Here is where it becomes interesting.

There are a few scenario's when it comes to lvling the pets and I will name four :

A very lucky day:
You have the pets tamed and teleport to WoomyonWoods, RT to WT and go to lobby. Nobody is there and you can level up your pets freely till lvl 7 (This takes about 45 mins, average)

A lucky day:
You have the pets tamed and teleport to WoomyonWoods, RT to WT and go to lobby. Nobody is here and you can level up the pets till lvl 3 and other people with pets enter, you decide to tt , go to snakes and finish the leveling there. (This takes about 1 hour 8 minutes)

A less lucky day:
You have the pets tamed and teleport to WoomyonWoods, RT to WT and go to lobby. One person with pets is here and you get a few hits in , but decide to be friendly and give the room to other one there (They were first, after all) go outside, rt in WoomyonWoods, to pre-level pets a bit so they are better for snakes and go to snakes to finish the leveling. (This takes about 1 hour 27 min)

A crap luck day:
You have the pets tamed and teleport to WoomyonWoods, RT to WT and go to lobby. Three persons with pets is here, so no mobs. You RT around WoomyonWood, have no luck with mobs. Go to another province like Mizu and you only find a few mobs there (mostly hens and deer, they don't attack) barely pre-level the pets and then go to snakes we a few other people with pets had the same idea.. you scrape by every pet you can get..
(This takes up to 2 hours)

It's not just that it takes long to tame and level pets.. that is not the complaint. For all who think that: it's the combination with the flimsy taming time system, that makes it horrific at times

Because the taming time is a real joke to be honest. Compared to the time need to get pets and level them, even in the most lucky scenario I've had pets untame in an hour. At best it's random between 1 and 2 hours.. and they don't all untame the same spaces between them as the time between you actually taming them. To be fair: the 5 min warning helps a bit.. but isn't always exactly reliable either.. so I have to slow it down to be sure so they survive.

It would be most helpful, for hunting and planning and stuff.. If you would consider making the amount of time tamed, a fixed one. Preferably one that is in balance with the amount of time needed to get to the end-result.

Sidenote:
This is not a complaint, because if this is the way it is, this is the way it is and it is my choice to also play a wizard. But that doesn't mean we can't request a bit more leniency. ;-)

For the record I'm a level 31 sin and I only get a 15/20 min hunt solo, myself!
With low hp and using a lot of mp all this is very costly and cash is already a pain to make, I tend to find myself standing around doing nothing as we don't have pets to effectively help us along like yourselves.

I dont think yous have it that bad, and like mentioned lightening absolutely cains, I seen a wiz last week with absolutely no kit on lightening for 60/80s it's crazy lol
 

ILovePie:D

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For the record I'm a level 31 sin and I only get a 15/20 min hunt solo, myself!
With low hp and using a lot of mp all this is very costly and cash is already a pain to make, I tend to find myself standing around doing nothing as we don't have pets to effectively help us along like yourselves.

I dont think yous have it that bad, and like mentioned lightening absolutely cains, I seen a wiz last week with absolutely no kit on lightening for 60/80s it's crazy lol

Try walking in a line and see how many mobs follow you in your path to make lightning work. Makes firewall useless in this technique too, and can't even fw over walls (ks kr for example) to kill mobs
 

Tist

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Must admit low level wiz are usless, iv found it better to try and boost my wiz with my tao than try and level wiz solo. But later on wizards are beasts with ts tu and one day ff. Always been late bloomers but something to help the sub 33s would be nice.
 

davey_boyy

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For the record I'm a level 31 sin and I only get a 15/20 min hunt solo, myself!
With low hp and using a lot of mp all this is very costly and cash is already a pain to make, I tend to find myself standing around doing nothing as we don't have pets to effectively help us along like yourselves.

I dont think yous have it that bad, and like mentioned lightening absolutely cains, I seen a wiz last week with absolutely no kit on lightening for 60/80s it's crazy lol

hahhaaaaaa r u serious?? "60/80s CRAZY DAMAGE!!" omggg!!!! I hit a war for 60/80 damage!!! now their goin to be scared!!roffl lightning is EASILY POTTABLE as soon as a target moves direction u need to line It up again this is ample time for them to regen back to hp you will never kill a war/tao/wiz with any spells with any mc wiz currently have ingame unless the war is stupid and wants to die, the damage just Is not there wiz do least damage than ANY OTHER CLASS on here. meanwhile u got lvl 35+ wars in complete shop kit hitting ppl with ridiculous damage TDB constant hits every bloody hit since now you can toggle slaying off was the most OP unbalanced change made to PvP u cud have done against the other 4 classes.
 

Slipmatt

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hahhaaaaaa r u serious?? "60/80s CRAZY DAMAGE!!" omggg!!!! I hit a war for 60/80 damage!!! now their goin to be scared!!roffl lightning is EASILY POTTABLE as soon as a target moves direction u need to line It up again this is ample time for them to regen back to hp you will never kill a war/tao/wiz with any spells with any mc wiz currently have ingame unless the war is stupid and wants to die, the damage just Is not there wiz do least damage than ANY OTHER CLASS on here. meanwhile u got lvl 35+ wars in complete shop kit hitting ppl with ridiculous damage TDB constant hits every bloody hit since now you can toggle slaying off was the most OP unbalanced change made to PvP u cud have done against the other 4 classes.
To an assassin with 200hp at level 31 and a wiz hits you for that type of damage yes it is a significant amount if damage! A wiz with kit on and half decent kit is likely to lightening for between 150-200 so believe me when I say it's stupidly strong.