Blizzard / Met Strike Cooldown.

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CrazyBear...

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Been brought up before, need a cooldown on these spells, they can be cast instantly one after another. = instant death for most classes especially with the sun pot delay.

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CrazyBear...

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5 seconds would be enough I think, the animation of the skill lasts around 3 seconds (could be longer tbh)? which gives the player 2 seconds till they can next cast met/blizz. 2 seconds is enough to regen on HP / Sun pot twice (if required). Right now, it's just boom boom dead. You can't even see Met strike half the time cause the animation seems to be bugged at certain angles....
 

evilwomann

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Put deva on masters target and blizz / met are useless :P but still ye requires a cool down,
 

HokusPokus

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Always nerf nerf ,does it really require ew2 to post how to combat wiz spells lol. I don't have met strike but tbh I think rather than adjusting other classes to suit your game, you should just up your game.
 

Samuel

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+1

I am in agreement with a requirement of a cooldown... I would go as far as saying this is a "bug" *awaits flames* simply because we intended these spells to work as official and currently they do not.

Software Bug Wikipedia said:
A software bug is an error, flaw, failure, or fault in a computer program or system that causes it to produce an incorrect or unexpected result, or to behave in unintended ways.

Sounds like a bug, I am going to move it to the bug section and create a work item on our issue tracker.

Sam
 

HokusPokus

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+1

I am in agreement with a requirement of a cooldown... I would go as far as saying this is a "bug" *awaits flames* simply because we intended these spells to work as official and currently they do not.



Sounds like a bug, I am going to move it to the bug section and create a work item on our issue tracker.

Sam
Could you clarify what needs a cool down?

The relationship between the 2 spells being cast or just a cool down on both spells ? ie if I cast blizzard I have to w8 x amount of seconds for next blizzard ... which I might add already has a cooldown of approx castime + 2/3 secs
 

Tai

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Could you clarify what needs a cool down?

The relationship between the 2 spells being cast or just a cool down on both spells ? ie if I cast blizzard I have to w8 x amount of seconds for next blizzard ... which I might add already has a cooldown of approx castime + 2/3 secs

They are not meant to be chainable.
 

CrazyBear...

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Could you clarify what needs a cool down?

The relationship between the 2 spells being cast or just a cool down on both spells ? ie if I cast blizzard I have to w8 x amount of seconds for next blizzard ... which I might add already has a cooldown of approx castime + 2/3 secs

We're talking about the relationship between the two spells I believe. I do not know how it works on official but Sam obviously does.
 

Silencer

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Always nerf nerf ,does it really require ew2 to post how to combat wiz spells lol. I don't have met strike but tbh I think rather than adjusting other classes to suit your game, you should just up your game.

EW2 also agrees it needs a CD.

Also his advice was regarding deva, I believe 4 classes are unable to learn this spell. I will check the website though.
 

evilwomann

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Lol the only class that hasn't no "get out of jail free card" is archers

warrs can dash sins can ss Taos have deva wizz have mirror

imo u cast blizz w8 4secs cast another blizz this is fine

met should have a longer cool down than blizz eg cast met wait 6secs cast met

but ATM as been said u can cast blizz met blizz met blizz met with no cooldown

should be all linked to the same timer, cast blizz u either w8 6secs to cast met or 4 secs to cast blizz

this seems fair seeing as met can hit for near enough 1k damage
 

Silencer

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Lol the only class that hasn't no "get out of jail free card" is archers

warrs can dash sins can ss Taos have deva wizz have mirror

imo u cast blizz w8 4secs cast another blizz this is fine

met should have a longer cool down than blizz eg cast met wait 6secs cast met

but ATM as been said u can cast blizz met blizz met blizz met with no cooldown

should be all linked to the same timer, cast blizz u either w8 6secs to cast met or 4 secs to cast blizz

this seems fair seeing as met can hit for near enough 1k damage


Agreed CD needed, Archers still waiting on Escape/Hide spell.
I think a boost to their natural Agil/MR or something would mean they could tailor kits to combat their frailties more - in line with other classes. Perhaps natural MR of 20% - 30% at 48, 35 at 52, 40 at 55 or something. That coupled with a hide or escape spell would put them on a level with the rest of the classes imo.
 

GimmeAKitKat

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Sort out the graphics while your at it sam, being potentially 1 hit by spells you cant see is just plain silly.
 

rainstone

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Blizard cool down is 5 sec.

Meteorstrike is about 8 sec.

They are two independent skills, why should they be linked?

Do you mean if a sin learn SS, swiftfeet should have longer cooling down time?

Evilwoman2 does not have meteorstrike and he want to be back in team now because TKO fall in part.

Maybe because I smash team with luck5 bos with HA, blizzard, and meteorstrike yesterday with proxu together.

They started to cry.

Lol the only class that hasn't no "get out of jail free card" is archers

warrs can dash sins can ss Taos have deva wizz have mirror

imo u cast blizz w8 4secs cast another blizz this is fine

met should have a longer cool down than blizz eg cast met wait 6secs cast met

but ATM as been said u can cast blizz met blizz met blizz met with no cooldown

should be all linked to the same timer, cast blizz u either w8 6secs to cast met or 4 secs to cast blizz

this seems fair seeing as met can hit for near enough 1k damage
 
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HokusPokus

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Sort out the graphics while your at it sam, being potentially 1 hit by spells you cant see is just plain silly.

yes defo and flamefield would look gr8 in chelsea blue ,in contrast to bubble which i can never see wether up or down in mass melee or boss scenario....an unfortunate dilema for all wizz with ff....easy fix cmonnnnnnnn:wink:

agree on the met blizz thing although dont have it to try!! more ms drops pls:apthy:
 
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rainstone

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These is already a 8-9 sec cooling time for meteostrike.

You can only cast two meteostrikers with MB on.

MB is 20 sec.

I do not see any problem with a 49 rare highest skill.

I get use to the cool down.

The idea to have meterstrike, i guess, is to blizzard enemy and then smash mobs/players.

I like how it is here.

I have been here for ONE YEAR to collect blizzard, meteorstrke, flamefield, magicbooster, luck 5 bos, and a HeavenAmour and level 52.

If there is a bug, I guess it is on your side, Orca.

Sam, I guess you also know the 3 sec cooling down between SS?

Sin like Toriblack could finish an archer in 2 sec and then jump away, I think it is over powered.

However, I tell myself that he may pay a lot of effort to collect his kits and leveling hard.

I do enjoy the game very much so far. because my effort pays back in this game.

I never say a lot, but does not mean I won't.


+1

I am in agreement with a requirement of a cooldown... I would go as far as saying this is a "bug" *awaits flames* simply because we intended these spells to work as official and currently they do not.



Sounds like a bug, I am going to move it to the bug section and create a work item on our issue tracker.

Sam
 
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CrazyBear...

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Sam has confirmed this will be looked into and brought in line with official mir.

That is all we needed to know.

Thanks
 
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