Recent content by kungreat

  1. kungreat

    Help move help

    Time interval and distance of movement, thank you 1769399875 I found that when the movement distance is too small, such as moving 2 pixels at a time, there will be a problem of flickering shadows on trees. Have you all encountered this problem before. There is no such problem when the movement...
  2. kungreat

    Help move help

    I would like to ask about the pixel count and time interval for each movement of the X and Y axes when the character moves. For example, when moving in the upper left corner due to a width of 48 and a height of 32. What is the interval time and how many pixels are moved on the X and Y axes each...
  3. kungreat

    Help help me find weapon and Armour convert item

    What are the conversion rules from weapons and Armour to items ? Is there a mapping table
  4. kungreat

    Help help me find the skill

    For example, what profession and skills are in which lib which index image
  5. kungreat

    Help Help me find animation resources

    How to find the source resource file of an animation tag , like Which lib Which index image
  6. kungreat

    Help Image Tag What's the usage

    in Maps Image Tag What's the usage
  7. kungreat

    Jev youtube background Like a movie

    like a Chinese movie
  8. kungreat

    Request Which regions can set up online mir2 private servers

    sdo has proxy authority right
  9. kungreat

    Request Which regions can set up online mir2 private servers

    China has copyright restrictions
  10. kungreat

    Help Image action classification

    #region Player //Common Player.Add(MirAction.Standing, new Frame(0, 4, 0, 500, 0, 8, 0, 250)); Player.Add(MirAction.Walking, new Frame(32, 6, 0, 100, 64, 6, 0, 100)); public Frame(int start, int count, int skip, int interval, int effectstart = 0, int effectcount = 0, int effectskip...
  11. kungreat

    Help Image action classification

    Thank you for being helpful to me
  12. kungreat

    Help Image action classification

    The picture of the weapon is too abstract for me to determine its true state I developed this game using JavaFX and found a total of 807 character images and 831 weapon images. How are these pictures related. Is there a classification for images? For example, 0-31 is idle ......
  13. kungreat

    Help The height and width of the grid

    I need to use JavaFX to develop mir2 games , and I need to know the height and width of the grid in mir2 For example the pixel values of X and Y for each movement