Seems to me that sins seem to think they are warriors and should be in the thick of the fight killing everything with speed. Tanking in mir does not really work how it should so why not change warriors to slow but amazingly high damage? if you get hit with a big axe your going down in 1.
Im...
Well since my comp died im going all out scraping enough money together to play again lol. I didn't think it would be like this, it feels like 2002!.
Anyway just wondered if theres an expected date for monks? Hopefully i don't miss launch.
Just a quick msg to my guild that my crappy comp has just totally failed and will need replacing. Will take me a bit of time to get back up and running.
If anyone knows where i can get really cheap gaming pc's i would be grateful :)
miss the game so much lmao
Agree with this. So many very rare items could be put in game at all lvls with same skins.
example for warrior:
lvl 33 Axe of destruction (same skin as g axe) dc 0-38 extremely rare
lvl 46 Evil wargod sword ( sameas swog) dc 15-50 extremely rare
etc etc
I also would love to see a samurai...
Okay i love the quests as i like the fact you have a reason to hunt everywhere. I think more renewable quests with bigger xp rewards should be introduced to encourage varied lvling across the unused maps?
You could even make the xp random if possible?
I know i would love hunting in lower xp...
personally i think if you get close to a warr you should be expecting to get 1-2 hit as this is there "zone"
Sins should be in and out fighters and shouldn't be able to defeat a warrior in melee.
Warr's should be decimated by mages and archers unless they get them in there "zone"
Sins should...
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