Recent content by Pur3dirt

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  1. Update Discussion Thread.

    hardly an exploit, in what world would somebody stand there, hitting the same mob for hours, wasting dura, pots and cash for just exp? no gold gained as the mob wouldnt die, no pots dropping, no items, trash or otherwise. your "exploit" you so proudly found all by yourself would be nothing...
  2. Update Discussion Thread.

    agree, but is increasing green by a flat arbitrary amount enough to keep tao dmg in line with other classes, or should i say, in line compared to what the dmg spread is currently at. obviously its not game breaking and im not "OMG TAO NURF GG"..ing everywhere, just highlighting that it is a...
  3. Update Discussion Thread.

    thats what im wondering. i mean, say if it takes 30 seconds to solo a mob in yims as a tao, green would have stopped 7.5% max health as regen. with mobs having 0 regen will doubling the damage of green compensate for this "loss"?
  4. Pet controls

    i have to say (as a tao atleast) poison feels like it shouldnt draw your pets agro. some may disagree but id like to leave my pets killing my first target while i pull another one/two with psn. autos and sfb, "direct damage" should "mark" the target for killing
  5. Update Discussion Thread.

    amazing changes, just a thought. wouldnt this change make tao green psn defunct? i know you said it will now do double dmg to mobs but stopping regen is damage in itself. in high lvl caves stopping 5-6 ticks of regen + the psn dmg can add up considerably that may not be noticed in the dmg...
  6. Book merchant in mud wall

    Book merchant in mud wall thanks
  7. Hunting Log, how does it work?

    hey guys, new to the server. as title says, how does the hunting log work? i understand the concept of "experience" per mob you kill but what happens when it its 100? is the damage and defense increase permanent? does it stack? is it a buff? global or just for those types of mobs? im confused...