Back on the grind, got a fair few out of that list done _ others reported in discord.
Starter town - only one shop NPC - sells weapons - where do I buy everything else?
*A Basic seller has appeared in each starting area
(Sells all low tier items and buys all items) - except weapons as each area there is already a blacksmith
Starter town doors don't lead anywhere
*No un-necessary indoor maps, but could probably look at getting some if its something people want (we just cut out the clutter)
Tutorial Quest 7 doesn't work - speak to Paul
*Fixed
Hair placement on F10 window incorrect (male tao)
*New recolour hair added (placeholders atm)
*Placements updated
Spellmaster in Starter town doesn't sell books?
*Dialog updated to better explain the spell system
Perpetual light - maybe that's a choice
*Turned to normal d/n cycle, I have perp light on when I am testing stuff as im blind
Added stats are potentially a little crazy - I got a +9 stat wooden sword and +9 base dress in about 3 mins
*Fixed issue where pages weren't saving with max cap
*Max cap on RNG stats set
BetaStart package - should be in bag not belt slot
*Interaction changed so when you use the starter NPC it will give you the items automatically
I cant read a compass
*Tutorial Finish correctly updated text to go west, not east into the unknown
Recruitment checkin rewards updated fron Ebony Sword to
Optional Choice of
Hooked-Sword | Scimitar | Trident