you can also use the "replace color" option to change specific colors and keep other colors the same
prob is sometimes it can take quite a while to recolor
No problem, also if you want to do that check for 100th person then try using this #IF command.
CHECKNAMELISTPOSITION Namelist.txt 100 (this will check if there on 100th line).
not sure if it works as ive never tried but its in the command list so give it a try.
ah in that case try using these commands
#IF
checknamelist NameList/namelist.txt (checks character name in txt doc)
#act
addnamelist NameList/namelist.txt (adds the name)
delnamelist NameList/namelist.txt (deletes)
you should create the folder 'NameList' under market_def for this.
If you want it to read a script from another txt doc then i suggest using this
[@main]
#CALL [\\Market\Book.txt] @main
this would look for the txt doc book in the folder 'market' under the quest diary folder. hope this helps
I'm guessing your using a downloaded hum.wil maybe?
if so then count the armours up to heaven armour and thats your shape for the armour.
The original shape for heavenarmour is 9 so try using that.
if your using 2.3 files then remember to change the shapes on heavenarmour1, heavenarmour2, 3 ect...
Yes the parts go in the mob db
race 140 raceimg 90 imgindex 801.
al3xz its up to you how you do his drop but if you want an example try using this :
;Pots & misc
1/5 (HP)XLbundl
1/5 (MP)XLbundl
1/10 (HP)XLbundl
1/10 (MP)XLbundl
1/10 (HP)XLbundl
1/10 (MP)XLbundl
1/10 SunPotion
1/15...
EvilsMirs drops are from its parts which are named 1 - 6(after 3 em deaths the part evolves to the next number). If you want the parts to be hard to leech drops from then just raise the hp of them. 1HP= 1Hit
if the advance guild feature is active then the old way of having wars must be disabled just like it says in the above post.
If you wanna disable the advance guild features then look in setup for 'AdvancedGuildFeatures' and set it to false.
hope this helps
is that using the new war system in 2.3 files?
if so then all the members who want to fight must be in the same map
anyone who enters the map while war is on isnt included in the fight so i believe.
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