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  1. Samuel

    AB is worse than before

    Thank you for clearing that up... My intention with ArrowBarrage is that I wanted it to do a scary amount of damage, however, 388 would completely wipe out another Archer and/or Wizard in a single hit (which is something I did not want)... So, we made ArrowBarrage's damage scale on distance ie...
  2. Samuel

    Monk class?

    I have been running around as monk in game, showing off a few skills/armours etc... I will put a video together at some point to showcase him, but he is not ready for a release yet. Sam
  3. Samuel

    AB is worse than before

    I am slightly confused... You got: 388 130 231 From a single arrow barrage? or from 3 fire shots? Or are they totals of 3 arrowbarrages? Sam
  4. Samuel

    Server is up.

    We have a fix for graphical issue, will update the client when I'm in, I've just popped to the shop... Mirror commands should be working I tested them, I will double check though. The list above didn't mention quest fixes Sam
  5. Samuel

    Server is up.

    The following is the final list of fixes for V1.9.5: - Archer pick axe fix. - Displacement fix (sticky from shoulder dash etc). - Changes to bot authentication system. - Graphical lag reduction in populated areas (we could do with feedback on this). - Magic Booster now adds correct stats...
  6. Samuel

    Early reboot tonight 9pm BST.

    I am not sure what you are asking? When you hit with what? Sam
  7. Samuel

    Heroes & C#

    Seriously... Ban this guy... Its another attempt at trying to scam the community into buying a set of files that doesn't exist... Sam
  8. Samuel

    Early reboot tonight 9pm BST.

    ShadowStep will move you to your cursor and I don't believe there is any real limitation on hour far. Backstab will move you to your targets back (if the spot is free), the distance in which this will work will increase with skill level (ie level 0 you can only do from 1 step away)... It will...
  9. Samuel

    Suggestion: MASS UE

    I got my wires completely crossed lol, for some reason I read Mass UE as Mass Hall... The video I posted demonstrates mass hallucination, my bad... UE will remain as a current single buff, it already buffs different stats dependent on your class which is already an increase of usability in...
  10. Samuel

    Suggestion: MASS UE

    Mass UE is already coded tbh, we just haven't introduced it... I think there is an old AceM2 video that shows it off... https://www.youtube.com/watch?v=aNaNjNrTYzs Around the 2minute mark I believe. Sam
  11. Samuel

    Early reboot tonight 9pm BST.

    When I refer to euro, I really mean official Korean Mir :P. Sam
  12. Samuel

    Early reboot tonight 9pm BST.

    Sins health was increased to euro... It was previously lower than euro. Sam
  13. Samuel

    Early reboot tonight 9pm BST.

    This is an interesting idea... We won't have a solution to this during this reboot, but this could be a potential solution for a later update. Sam
  14. Samuel

    Early reboot tonight 9pm BST.

    Added to list, this has been fixed but I forgot to include it on the list. Sam
  15. Samuel

    Early reboot tonight 9pm BST.

    Sins are intended to be deadlier than a warrior... Unfortunately if I had all of the spells coded I would release them at once... We our current model we don't plan to have 1 big update every x amount of months, but instead continuous delivery as and when it is ready to go out the door...
  16. Samuel

    Early reboot tonight 9pm BST.

    That is a fair point... Maybe we need a pet pen? Sam
  17. Samuel

    Early reboot tonight 9pm BST.

    Hey all, We are going to be doing an earlier than expected reboot tonight at 9pm BST. We are bringing the reboot forward in aid of the event that will start on Friday (it will provide us with a couple of days in the case of any issues that need to be fixed between today and Friday). Below is a...
  18. Samuel

    Some words for the archers

    So FireShot does has an increased damage against living objects (like flamedisruptor does) so this will do a higher damage then a single shot of ArrowBarrage... Sam
  19. Samuel

    Some words for the archers

    LCD had an idea where the strength of arrowbarrage would depend on how far you are from the target... e.g: Warriors/assassins would be fairly close in pvp as they are melee classes, so they are likely to feel the full 300 damage, where wizards/archers/taos are likely to be further away and...
  20. Samuel

    Some words for the archers

    The tough thing with AB for me, is I really want it to do serious damage and scare people... But at the same time I don't want it to be able to 1 hit the lowered hp classes.... The problem is, ArrowBarrage doing up to a 100 damage per hit (300 total) is awesome, but archers/wizards barely have...