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Mu online season 21 - grand opening
  1. Ip editor 2.3 / server launcher

    Bare in mind I never fully finished my server starter, so there might be a few bugs in it but it ran along side Meteora for a while without any problems.
  2. 2.6 work on Vista?

    I think Azura is still working on them and we over at OldSkool are still getting them up to a standard to run OldSkool on them. I would suggest speaking to Sean about getting the files.
  3. 2.6 work on Vista?

    Sure does. =)
  4. sql on 2.6

    The 2.6 files only use Access to store things such as items, mobs, magics etc etc which are only loaded once when you server is started up. Everything to do with characters and accounts uses paradox, .db, which I find to be far more stable than sql. Btw, nice copy and paste.
  5. New Server?

    Will Torozor server be run on Lifcos 2.6 files?
  6. Pastures New

    Sounds funky, Welcome to the new staff :D
  7. The ppl that screw Mir...

    The fact you just said that proves that you aren't capable of coding. Since when has programming ever been about punctuation?
  8. The ppl that screw Mir...

    Guess thats the sort of stuff when you run a server with readily available source codes, guess Lifco failed at securing his sources.
  9. 2.6 Monster>Item>Skills Help =)

    Items, monsters, spells are controlled by the ms access database which is located in the Envir folder, I know there are other tables in there but they aren't used. Rest of stuff like mon items, npcs, map info and GMs are in text files which are in envir folder. Hope that helps.
  10. 2.6 Server Files {Release}

    Im pretty sure gems and orbs work already.
  11. Script tester (Without Even Loggin in)

    Theres is an english one of these which was originally made by Cheeky from the Meteora team for mir 3, I might have the source lying around somewhere.
  12. 2.6 Server Files {Release}

    The caps are greater, im not 100% sure but I think stats are now capped at 5k.
  13. Assasin

    How dare you :P, we coded it the proper way, if your an assassin you will run like an assassin, if your anything else then its just the same. Obviously because we have modded armours, if your an assassin and wear them you will just run normally.
  14. 2.6 Server Files {Release}

    GTs do work, you have to wait 24 hours after you purchase the GT, like euro. And run through only works for GMs, on a normal char everything is fine.
  15. 2.6 Server Files {Release}

    So thats just like another bug?
  16. 2.6 Server Files {Release}

    You done it through the text files or the database?
  17. 2.6 Server Files {Release}

    They are coded, just don't seem to work. Add slow +10 to your kit and you won't slow a mob when hitting it.
  18. 2.6 Server Files {Release}

    Race 156, raceimg 113 should work.
  19. 2.6 Server Files {Release}

    I'm not saying he can code, maybe hes working in a team?
  20. 2.6 Server Files {Release}

    Takes a lot of effort to code something like Assassin though, harder than looking for a few bugs. @SirSimpson, seems Ben is pretty good too ;)