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  1. Skills in shops as of 2.0 [community feedback]

    The poll results mean nothing, Sam just wants to see people opinions on it. If he's made a poll then he must actually of wanted to make the change, but isn't 100% sure incase he usercount drops. However he can do whatever he wants regardless on how many yes/no. And whatever he does I doubt many...
  2. Avatar cheating again.

    The more you reply innocence the worse, as I said before, it's best to just not say anything and let Sam deal with it.
  3. Skills in shops as of 2.0 [community feedback]

    Also how many are afk spell leveling? :D
  4. Durability.

    Actually a nice idea, would be nice if melee didn't lose dura 4x quicker then ranged too(even a Tao who doesn't want to melee). I'm sure some will disagree, but they don't like change! :(
  5. Skills in shops as of 2.0 [community feedback]

    This would work well imo, they could even add some way to not allow afk leveling them(might only work on damaging skills tho)
  6. Skills in shops as of 2.0 [community feedback]

    Unless everyone has a full set of spells in a month or 2 with these increased drop rates, then why play? If you don't get to play the game to its fullest then why play? Mir has such a great open world game play, the rate on equipment drops in low rate is also great and yet I am really...
  7. Skills in shops as of 2.0 [community feedback]

    I like items brings rare on Mir, it's great and I would be happy in any kit as long as I got to experience everything the game had to offer. Without access to all spells/abilities within the game, you are pretty much playing less than a full game. Even the people who don't want change, would...
  8. Skills in shops as of 2.0 [community feedback]

    In all honesty, Sam should do whatever he wants, it's his server he shouldn't really go by what people want(if he does then it should be whichever wins, by any amount) cause no matter what he does you will all still be playing :D
  9. Skills in shops as of 2.0 [community feedback]

    Comments like this are very stupid... How on earth is having access too all spells the same as having full 40+ kit. A spell gives more variety to the game, makes the game more interesting to progress through, items however you achieve by progressing the game and killing the harder bosses, items...
  10. Skills in shops as of 2.0 [community feedback]

    You haven't seen my play time on WoW, and I have spent a lot of time putting effort into clearing raids before they get nerfed(never did cause it's hard to find a proper guild that raids daytime, as I work nights). You do not need to have everything in a game hard to obtain for it to be an...
  11. Skills in shops as of 2.0 [community feedback]

    Well if it does change then i hope FF ends up being a huge disappointment so all the people saying they will reroll wizz for this one spell did it all for nothing. There is currently no sign that FF is overpowered like it is on every server, as far as anyone knows it could of been nerfed to the...
  12. Noobs blocking ST again.

    Griefing is part of many games and not considered bannable(corpse camping noobs on WoW), I know wow PvP has no real punishment but it's still annoying lol So I for one would like this left as it is, if you really want to go into ST, then kill them or make another char quickly to 22 that you use...
  13. Skills in shops as of 2.0 [community feedback]

    The player count seems to of dropped by over 100 already, sure some were cheaters, but others are people who are either bored or disliked the file leak. There is more votes for Yes then for No currently(unless it changed since I was at my PC(can't see on phone), so how did you get that most...
  14. Opinions on the following Video

    Shouldn't of posted your point of view on here :P usually it leads to more people thinking you do cheat because you actually replied, keeping quiet is usually a better way to go about it
  15. Skills in shops as of 2.0 [community feedback]

    Exactly, with all spells in game and accessible to all, it is a hell of a lot easier to balance them. With a very small percentage of people having skills they cannot be balanced. Example 1 - With books being rare: FF finally drops, all the wizards in the guild jump for joy , it gets handed to...
  16. Skills in shops as of 2.0 [community feedback]

    <3 The only people who should hate not having access to all skills are the one's that can play over 40 hours a week and want to be one of those very few people who become overpowered cause they have a spell no one else will get for a long time(possibly ever). I do not have this luxury, and with...
  17. Opinions on the following Video

    If they have 0 a.speed then something dodgy is going on :D, also I'm guessing cause it was recorded, but you looked slowish :P
  18. Skills in shops as of 2.0 [community feedback]

    Am I right in thinking people actually enjoy leveling without anything to level for? I've noticed most people hit 44 and then slack(apart from the odd few), and the reason being is there isn't anything worth leveling for once you hit 44, until you find items beyond that level, but even then I...
  19. Skills in shops as of 2.0 [community feedback]

    You might lose some of the hardcore Mir fans, but you would probably gain a bigger outside base. Also I like what Breezer said, having spells max to level 2, then require a book for level 3, this could be the best of both worlds.
  20. Skills in shops as of 2.0 [community feedback]

    All spells yes, I already made a post about this near the start if the server. Sorry but Mir is such an unbalanced game when some books are rarely dropped, the ones with the spells have a huge advantage. Us casual players who don't have the time to dedicate to the game always end up so far...