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  1. stephenking

    Release [PlacementsEditor]

    any ideas for improvements are welcome
  2. stephenking

    Anyone?

    if you wish i could try and create it for you :) it looks like a easy todo weapon tbh
  3. stephenking

    GUIDE: Making a weapon for mir

    im just wondering how many ppl been able to complete a sword with this guide if any ??
  4. stephenking

    Questions about the new files!

    like i said in my opinion its useless since i will nevver use any of it tho i do respect his releases/help he gives please dont get me wrong :P
  5. stephenking

    Questions about the new files!

    exactly what im thinking since he came here releasing useless stuff imo :D but that could be cause i dont trust any chinese person
  6. stephenking

    Release [new shield]

    they would treat us the same way if we'd be on there forums imo :P anyway im just joking with him i know these translators suck and im only releasing such things when i know im not alone in creating this thats what the guide whas for to get ppl some skill not to get ppl creating things with...
  7. stephenking

    Release [new shield]

    that would be giving out something i worked on for years just like that :P if id give you my clothes then i have nothing to wear :P:P sorry im just joking
  8. stephenking

    Release [new shield]

    if you have a video of the production of clothes id love to see it
  9. stephenking

    GUIDE: Making a weapon for mir

    iv finished my placements editor so it will be a bit faster now to get the placements correct this is the release post http://www.lomcn.co.uk/forum/showthread.php?t=58512
  10. stephenking

    Release [new shield]

    i am watching my production process everyday :P
  11. stephenking

    Release [PlacementsEditor]

    i've created a placement editor for mir2 its impossible to do it automaticly so iv created a program that will let you open and drag the image to get its placements correct its quite easy to use just have a folder with the images in (named correct) and a folder called placements in that...
  12. stephenking

    Release [new shield]

    sorry im not gonna cam my productions ;)
  13. stephenking

    Idea`s for a good Halloween Event ?

    special haloween boss that drops specialmount or summit a boss that awakes at the time of haloween give it a story and voila
  14. stephenking

    Release [new shield]

    depends what files you use if you use files with shields coded in you can just put it in the data folder or else youd have to add it to your humeffect file
  15. stephenking

    GUIDE: Making a weapon for mir

    yes you do since i havnt found a way to do this fast and easy yet im currently working on a program to make all the placement txt files for eachimage number tho this will be a long project since i want it to check the correct placement automatic ;) p.s if this guide is usefull enough could...
  16. stephenking

    GUIDE: Making a weapon for mir

    you need to export the wow model as a .m2 file and get the maxscript for .m2 import thats all for 3dmax so ye your right any WoW model can be imported if you manage to get it out , but will it fit mir ;)
  17. stephenking

    GUIDE: Making a weapon for mir

    it can open alot of file types (not very common tho) it cant use 3ds files itself but it reads .obj files and 3ds can export as .obj so that will be possible since i do it that way myself the cavernsOBJ and the other 3 ones in the untouched folder are taken from wow and then converted to...
  18. stephenking

    GUIDE: Making a weapon for mir

    after a long and hard struggle i finnaly found a way to render out all the animation images automaticly , without even doing a thing :D altho dont hate me for this since im not sharing this unless some ppl can prove to me that they have been able to do this guide and finish a weapon since imo...
  19. stephenking

    Server makers getting lazy?

    ppl are just to lazy to take the time and learn for themselfs they forget that without learning they will always be dependend on others so basicly they can nevver do anything themselfs
  20. stephenking

    GUIDE: Making a weapon for mir

    goto File/Project/Set and select the Examples folder as projectroot so we know where the images come ;) now hide the examplesword by setting the visibility to 0 in the channelbox now goto Window/RenderingEditors/RenderSettings and set the options just like the image below and close the window...