Re: Paragon Infinity Mir
The problem I found (and resulted in me removing it), It was so easy for people to find the subs/bosses that people just ignored regular mobs, I felt it had a negative effect on the overall game play, (Just looking at the mini map for that icon instead of the game for...
I caught a BIG carrot earlier, let me know what "you people" think about this.
Currently on Zircon there is Experience Rate and Drop Rate. (NO change to these mechanics).
All current death penalties removed (Reduced drop / exp rate).
I will add a two new stats
Unprotected Experience Rate...
No point! People won't read it anyway lol
If there is some sort of click counter to go along with it, so we can see how many people did use it, that'd be great.
Help,
I believe I am losing my ability to read, I couldn't comprehend the first post, please translate for me, also Send biscuits.. Will accept carrots as well.
Character Health pools have been reduced
Character Mana pools have been reduced
All skills have been rebalanced and level 3 is the cap, (Lv 3 and Lv 5 will be unlocked later)
Combat/Damage counter significantly improved.
Taoist Augments removed
Taoist pets added.
Wizard pets added. (Eshock)
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