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  1. Zordon

    MagicStones

    Just wondering, haven't seen these anywhere other than official so is it possible to use these on cd3.55 files? If so does anyone have the SQL data for them please?
  2. Zordon

    Mir3G Server Files Version: 20090303 [uncracket]

    well maybe not the key but the files at least so someone can crack and in the meantime people can work on the data?
  3. Zordon

    Mir3G Server Files Version: 20090303 [uncracket]

    any chance of releasing these?
  4. Zordon

    Cd 3.55

    (sorry for bumping old post) just wondering, are these any better than the client files that come with the 3.55 files or do they not load? I'm assuming they need renaming to run anyway?
  5. Zordon

    Town attack

    humm i'll try changing then see if it works, can guess it is because of the monai it doesn't move maybe. Ok it works with different mobs so prob because of the mon ai mobs it didn't work. Now I have a new problem. I've created a clickable event item, and it doesn't call the script it is...
  6. Zordon

    Town attack

    lol omg i didnt even notice that lol u can tell i was tired when i did that adjustment to the script lol and @Mukai i have them as Tadanga3 etc as they are event mobs with different drop files to normal versions of these mobs lol
  7. Zordon

    Town attack

    thanks for that. EDIT: Changed it based on what you said that and still doesn't work. [@startsabukattack] #act eventmsg [grobal] "This is an urgent call for help, the beasts of the land are attacking SabukWall. You have 1 hour before all is lost" 10141 mongenp "3,126,255,1" Tadanga 50...
  8. Zordon

    Town attack

    thats what i mean i dont know if it is correct or not lol
  9. Zordon

    Town attack

    ok np, this is part of the script so far, but the spawned mobs wont move for some reason. [@InitiateSabukAttack] #ACT eventmsg [grobal] "Sir, Monsters have been sighted. They were seen gathering forces near SabukWall." 10431 delaygoto [local] 7 @ReadyForSabuk1 [@ReadyForSabuk1] #act eventmsg...
  10. Zordon

    Town attack

    thanks again. just thought of something else, how do I remove guards from what ever map these events happen on and then place them back again after? Oh and also, if I want to use a global event message, is it the NPCFace or MonImg pictures that it uses alongside the event message??
  11. Zordon

    Town attack

    thanks for that, i saw something like that on here before but for the life of me couldn't find it. I'm assuming the different paths are to avoid possible obstacles or do you need to put a path in every so often? one question Sean, been tryin to figure out what maps you use for HanValley...
  12. Zordon

    Town attack

    Ok I'm just wondering if anyone has any town attack scripts they might like to share as I'm thinking on writing some myself but not sure where to start on that kind of thing or what commands to use. some examples would help me out as I always modify things anyway :) Also, I want to...
  13. Zordon

    Spawn Firewalls

    i know this is an old post, but care to share that script?
  14. Zordon

    Making your Own Commands

    [/LEFT] Ok I've made my own commands and I'm just basically wondering, if I put something like this into cd.ini, and made the right links in 00default.txt, would it work? ȨÏÞ1=0 ±êºÅ1=@_NewCommand1 ÃüÁî2=witch ȨÏÞ2=0 ±êºÅ2=@_NewCommand2 ÃüÁî3=NewOrder3 ȨÏÞ3=0 ±êºÅ3=@_NewCommand3 ȨÏÞ4=0...
  15. Zordon

    Healer

    thanks for that
  16. Zordon

    Healer

    Has anyone got the database data for a Healer pet? I know there are a few servers that have healers just wondering if anyone can share the info please. I'm not sure if it need's a mon-ai script or what ever but yeah if anyone has the data please share thanks
  17. Zordon

    Ffs-lag

    if the lag is reli that bad already I don't think I'll even bother playing. Official servers you expect to be free from lag and have decent enough spawns to sustain the community. For those 2 issues alone I wont be playing.
  18. Zordon

    Script problem.....

    i THINK its probably because your using variables with potions. the (M) etc is causing the script to fail as I think variables wont work with items with brackets in the name.
  19. Zordon

    Does anyone know if...

    ok didnt think it would be possible but hey, guess there are a few people who lie around lol
  20. Zordon

    Does anyone know if...

    bump?? any1 able to answer this lol