I can't find a definate answer though lol, what outcome do you aim for if fixed?
Sins speed 8 no flinch lock -wars speed 6?
(via 6 or 8 gems)
I'm still non the wiser lol.
Had no real answer, just a gm's reply and a closed thread will do,
Sins aspeed will be the real speed 8 with flinch sorted?
Wars will have speed 6, by either +6 gems or +8 gems? (undecided)
Any GM confirmation will do.
Ty in advance.
Is your framework up to date?
/Gheko.
I just inboxed him that
/muh
Also run a program like smart close to close any background programs to see if they are causing an error in your patcher.
/Gheko
The guy above me Is gay.
/Muh
Should do smaller reboots every week, a lot easier to manage lol.
Your tracing 30 monk bugs/graphic issues/speed issues/cheat issues/ amidst forum spam lol.
Speed 6 Sins, Speed 7 wars, wtf have you done?
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Cn/Wal...
Edit- Ok Jus Cn, Wals poop.
If gm's are changing the stats it's the worst thing i've seen in MIR ever, you maybe low on Skins but surely you're not low on brains....
It's like changing a copper ring to dc0-9 then removing them from shops and adding them to drops 1/8k, all the existing ones kept ingame...
I hope i'm wrong...
Whole point is to show how OP tdb is, through AC, why do you think he chose mobs?
Would be pointless testing TDB on a low ac if not 0 ac mob...defies the point of it...
They are still buggy, off screen etc, prefer to be hit by something i can see that hurts, than get hit by nothing and still get hurt -.-
---------- Post Merged at 01:33 PM ---------- Previous Post was at 01:33 PM ---------
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