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Mu online season 21 - grand opening
  1. CheekyVimto

    Zircon Taral XE (PvP) - Season 8 | Live 18 July 2026 11AM

    Account creation is open, Launch time set for 11AM
  2. CheekyVimto

    Zircon Taral XE (PvP) - Season 8 | Live 18 July 2026 11AM

    First post updated, more info over on the discord.
  3. CheekyVimto

    Zircon Taral XE (PvP) - Season 8 | Live 18 July 2026 11AM

    Watch this space, Season 8 Launches 18th July 2026 - A lot of updates, including a new class and a full player-led server-wide campaign with over 1100 quests.
  4. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    I think I have found the issue. Android phones all use a slightly different OS and resolutions, so I'm going to update the UI panels and buttons to accommodate that. should have something by later today 1782909250 2 new versions out, one specifically to address the APK issues for Android issues...
  5. CheekyVimto

    Zircon Taral XE (PvP) - Season 8 | Live 18 July 2026 11AM

    The current season has ended. The server will be offline for around a week whilst we prepare for the fresh start and new season. Thanks for playing :) There's been some talk about changing the format of taral seasons. Feel free to join the discussions on our Discord.
  6. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    Hmm I do have a few players using android with no issues since v1.0.7, maybe it's device-specific. Drop me a message with device(s) and I'll do some additional digging.
  7. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    Patch v1.0.7 - New Content and APK Performance Updates Updated Android APK: https://www.xtreme-server.com/downloads/mir3-idle/mir3-idle-latest.apk Changes: Implemented new content up to Lv 80. Added Desert Tunnel, Desert City, Death Lord Jichon, Desert Mine, and Quartz Mine. Added new...
  8. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    Yeah had a few reports on slow app loading compared to the web version. I’m slowly working through this as I don’t have a physical Android phone to test, so I’m doing it by proxy with the testers :) I’ll update here once the next update is available!
  9. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    Android App (Direct Download) is now available via the Pawsoft Discord. Testers with Android Devices Wanted/Needed!
  10. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    For now, you can save the webgame version to homescreen on iOS, and it essentially works as an app once you do. When you open the webgame in your browser, tap the Share button, scroll down and tap Add to Homescreen. Apple's app store process is annoying and costs $99/year to maintain, I'm...
  11. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    Patch Notes v1.0.0 - Mobile App-Prep Release I do now also have an apk version building alongside the main webgame and discord activity builds, and I'm looking into play store process. Positional Combat Added melee, ranged, and utility action ranges. Melee characters now advance across the...
  12. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    Patch Notes v0.9.3 - Group Combat Alpha Added dedicated group combat as a separate party route mode. Solo combat remains separate and untouched. Group combat does not write to profile.combat. Group combat deaths do not trigger hardcore death. Leaving the group combat view returns to the...
  13. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    Patch Notes v0.9.0 - Social / Tavern Expansion What changed: Tavern is now a real physical safezone location instead of a Community menu tab. Players enter the Tavern from Prajna Village. Tavern has its own safezone background/map. Main Tavern area is reserved for visible character/player...
  14. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    Patch Notes v0.8.11 What changed: Added shared inventory quick actions via right-click and touch hold. Replaced the inventory action bar with QuickActionMenu, including all unlocked belt slots, use/equip/store/split/lock/discard, and stale-slot validation. Updated belt assignment, auto-belt...
  15. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    Patch Notes v0.8.10 Community QoL, Pacing & Gold Vault Update Quality of Life – “The UI has been politely slapped until it explains itself.” Improved SoulMon clarity. Locked SoulMons will now show shard progress as 0/3, 1/3, 2/3. Once unlocked, Rank 1 SoulMons will clearly show progress...
  16. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    Patch Notes v0.8.9 What changed: Gust Blast FX cleanup. Ancient Captain is now boss-flagged and suppressed from Phantom normal spawn pools. Drop icons now resolve before fallback icons. Verified with Statue Fragment, Relic, Courage Of Kelsar, and Ring Of Sovereignty. Added active monster...
  17. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    Patch Notes v0.8.4 What changed: Guide, Rewards/Daily, Weekly Pass, and Leaderboard dialogs now use bounded viewport-safe window sizing with internal scroll regions. Daily Quests and Weekly Pass now scroll to the actual bottom instead of clipping final content. Guide section buttons/content...
  18. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    Thanks to the almost 100 players currently testing, here are some more updates from your community suggestions. Patch Notes v0.8.0 What changed: Added the first major Live World / Community expansion. Added lightweight live-service endpoints for: Presence / online player counts Activity feed...
  19. CheekyVimto

    Mir 3 Idle: MMO + Android App!

    Patch Notes v0.7.15 What changed: Retuned the campaign into a clearer 1-50 progression ladder. Moved Desert Route into Numa Village, Added new locations: Wooma Temple Zuma Temple Numa Ruins Added stage difficulty/drop bands and stage-aware combat/drop scaling. Added LP merchant common-gear...
  20. CheekyVimto

    [Other] Mir 3 Project - ZMir

    Looks interesting, separating DBServer and GameServer should result in some nice admin side features (hotloading and realtime updates?) Also, what made you decide on DX11 rather than OpenGL/DX12/Vulkan or others? I'm trying to go multiplatform myself (eventually!) for the client, so I'm moving...