I will look at this tonight. (Didnt know it was a thing until this post got bumped)
---------- Post Merged at 09:28 PM ---------- Previous Post was at 06:36 PM ----------
Looked in the code and it looks fine for me, is this still happening?
The code doesnt have any pet level checks so any level pets will die after 24 hours.
Im going to add the same pause on that timer when in safezone so they will still die after 24 hours of use
I have found a snippet in the code that says if someone has had a pet for 24 hours to automatically kill the pet. I can only assume this is what is happening?
I've also done tests to make sure the pet tame time is properly pausing while in safezone and can confirm that is working correctly.
Im going to need to compile the next client with more detailed bug tracking as at the moment this error could be happening on either an open window (any one) or a problem accessing the mouse cursor.
Next time this happens to someone try pressing Esc key and see if you can move again.
Invasion mobs can not enter or target anything in a safezone.
I will do some detailed tests tomorrow to confirm that the system is working as intended.
I coded pets to never untame in a safezone even if their tametime somehow managed to tick down to 0.
Are you sure your pets where definitly in the safezone and not just the pet that survived?
What client files are you using? (Official Korean latest use a new format now which wont be supported by your current ruby client)
Does your graphics card support 8bit games?
This curse thing is a misunderstanding - and completely my fault for giving the wrong info to the guys.
At the moment curse hits an area of 3 - this means from the target XY it will hit 3 spaces in each direction:
X X X X X X X
X X X X X X X
X X X X X X X
X X X X X X X
X X X X X X X
X X X X X...
After seeing the activity of all guilds ingame and also the gradually increasing server traffic we are happy for the limit to be increased to 150.
Ill get on it tonight
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