Having spent most of my time on phase 3 being spent on hunter I feel they need a fair bit of work put in to them.
Lets start with the game play of the class.
The hunter a present is a very boring class to play, you have to kill mobs one by one which I could understand if they did massive damage...
Server team,
Was just wondering if your server / drops system will cater for the solo hunter who enjoys killing the mobs in their caves and not venture to the kings rooms.
I personally enjoy powering through caves but would like to know decent item can be obtained without killing the boss...
I was not lucky enough to get selected for beta testing but having watched a fair bit of streaming and chatting with some of the testers it appears there is a lot of work needed around balancing the classes.
I was wondering if this is something that will be done during beta or like chronicles...
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