I would like to ask about the pixel count and time interval for each movement of the X and Y axes when the character moves. For example, when moving in the upper left corner due to a width of 48 and a height of 32. What is the interval time and how many pixels are moved on the X and Y axes each...
The picture of the weapon is too abstract for me to determine its true state
I developed this game using JavaFX and found a total of 807 character images and 831 weapon images. How are these pictures related. Is there a classification for images? For example, 0-31 is idle ......
I need to use JavaFX to develop mir2 games , and I need to know the height and width of the grid in mir2
For example the pixel values of X and Y for each movement
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