TBH, as the developer I feel it's pretty verbose.
I thought use lua can make script better, but looks more ugly at the end.
function main()
uidExecute(getNPCharUID('道馆_1', '士官_1'),
[[
local questUID = %d
local questName = '%s'
local questPath = {SYS_EPQST...
monster sound, act sound.
Magic sound is not ready for now.
repo: https://github.com/etorth/mir2x
any contribution is welcome.
was started as a C++ learning project, but seems it has been much beyond that.
I am trying to decode all these sound files.
Looks all *.wav files I have know it's usage, except these two, in the Sound dir.
125.wav, 126.wav, hears like some item click/hover sound effect.
Need a treehole.
Interviewed google, was feeling fine.
The boss even sent my friend (who referred me) message saying I am strong during the interview and she hope me to choose her team.
At that time I thought I have made it.
But still get reject from HR, I guess the hire committee doesn't like...
NPC script is still pending.
Daily quest system is pending.
Magic damage effect is pending.
https://github.com/etorth/mir2x
Hope people can try and feedback, contribution is much appreciated.
I am to export the mir2 map to a PNG file.
when step grid (x, y) has object, I am drawing it at : (x * 48, y * 32 + 32 - image_h)
most of the time it works but it sometimes gives me mis-aligned object, like shown in attachment.
I tried Illusion mapeditor v7 solves it.
what's my error? thanks!
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