Search results

  1. quanzhou

    how do you feel if the mir2 script looks like this.

    TBH, as the developer I feel it's pretty verbose. I thought use lua can make script better, but looks more ugly at the end. function main() uidExecute(getNPCharUID('道馆_1', '士官_1'), [[ local questUID = %d local questName = '%s' local questPath = {SYS_EPQST...
  2. quanzhou

    anyone ever has tried a ```quest-designer``` ?

    An GUI to design a quest, maybe based on FSM, saved in XML or descriptive language, and can be translated to lua or other thing.
  3. quanzhou

    c++ mir2x sound enabled

    monster sound, act sound. Magic sound is not ready for now. repo: https://github.com/etorth/mir2x any contribution is welcome. was started as a C++ learning project, but seems it has been much beyond that.
  4. quanzhou

    For the mir3 1.45, anyone knows the 125.wav and 126.wav is used for what?

    I am trying to decode all these sound files. Looks all *.wav files I have know it's usage, except these two, in the Sound dir. 125.wav, 126.wav, hears like some item click/hover sound effect.
  5. quanzhou

    failed for recently interview.

    Need a treehole. Interviewed google, was feeling fine. The boss even sent my friend (who referred me) message saying I am strong during the interview and she hope me to choose her team. At that time I thought I have made it. But still get reject from HR, I guess the hire committee doesn't like...
  6. quanzhou

    mir2x: added common/rare items, online account creation, magic icons, etc

    NPC script is still pending. Daily quest system is pending. Magic damage effect is pending. https://github.com/etorth/mir2x Hope people can try and feedback, contribution is much appreciated.
  7. quanzhou

    NPC added

    Happy to reach next stage. repo is here, a pure c++ one: https://github.com/etorth/mir2x
  8. quanzhou

    How to fix this map edit issue when drawing objects

    I am to export the mir2 map to a PNG file. when step grid (x, y) has object, I am drawing it at : (x * 48, y * 32 + 32 - image_h) most of the time it works but it sometimes gives me mis-aligned object, like shown in attachment. I tried Illusion mapeditor v7 solves it. what's my error? thanks!