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  1. CheekyVimto

    [Other] Mir 3 Project - ZMir

    Looks interesting, separating DBServer and GameServer should result in some nice admin side features (hotloading and realtime updates?) Also, what made you decide on DX11 rather than OpenGL/DX12/Vulkan or others? I'm trying to go multiplatform myself (eventually!) for the client, so I'm moving...
  2. CheekyVimto

    Mir 3 Idle: Next WebGame Project

    Patch Notes v0.7.9 What changed: Title-screen profile gate: create/load/local profile found, visible save code, copy, email-code backup, cloud save now, protected “create new” warning. New saveSync state and migration, save-code normalization, queued/debounced cloud autosave with retry...
  3. CheekyVimto

    Mir 3 Idle: Next WebGame Project

    Patch Notes v0.7.5 Main changes: Created the 'All' class items and 'Warrior' class items upto level 50. Added offhand equipment support, paper-doll rendering, combat hero layers. Added all male/female combat animation layers for the All and Warrior class items upto level 50. Weapons Armour...
  4. CheekyVimto

    Mir 3 Idle: Next WebGame Project

    Patch Notes v0.7.4 What changed: Inventory comparison is now a compact popover beside the inventory window on desktop/tablet, so the inventory no longer needs browser zoom to fit. Prajna Village now has 5 normal stages plus a separate Prajna Village Boss - Oma Chief route. Normal stage final...
  5. CheekyVimto

    Mir 3 Idle: Next WebGame Project

    Patch Notes v0.7.1 What changed: Route loading now shows once at combat-stage entry with a 2.5s minimum, not between waves. Settings is now tabbed: General, Audio, Saves, Leaderboard. Audio settings migrated to separate Music/SFX mute and volume controls. Town HUD now shows HP, MP, and level...
  6. CheekyVimto

    Mir 3 Idle: Next WebGame Project

    will have those added to the todo list :) 1780429343 3 Stacked Updates ready to go :) Patch Notes v0.6.1 What changed: Added Auto / Desktop / Compact UI mode with phone compact layout and Settings override. Character + Inventory can now stay open together. Added gear comparison panels...
  7. CheekyVimto

    Mir 3 Idle: Next WebGame Project

    Testing is now open :) Game URL: https://xtreme-server.com/webgames/m3idle/
  8. CheekyVimto

    Mir 3 Idle: Next WebGame Project

    I was already working on a new Mir-inspired idle game since completing FlipBreak, and after seeing the Mir idle prototype in the Mir2 section, I was inspired to make a Mir3 idle based on the hardcore mode from my server. I'll be looking for some testers for those who are interested. :) Game...
  9. CheekyVimto

    MirCraft Legion TD

    Was a long time ago (https://www.epicwar.com/maps/?n=XBN) But yeah, I made a LegionTD map of my own. I was also one of the original distributors for Squadron TD on StarCraft 2 when there were still map distribution regions.
  10. CheekyVimto

    Zircon Phoenix XE (PvE) Season 7 (6PM - 19th December 2025)

    Random Tower And Dungeon Flow Updated Random Tower dungeon handling. Improved dungeon gate searching so searching behaviour can find dungeon gates more reliably. Fixed Abyssal Gateway behaviour so players should no longer hit the previous gateway issue. Fixed raid team re-entry handling so...
  11. CheekyVimto

    Zircon Phoenix XE (PvE) Season 7 (6PM - 19th December 2025)

    Chicabo Breeding, Stable, And Racing Added persistent Chicabo stables. Added Chicabo registration from Festival Chicabo mount items. Added active Chicabo selection. Added Chicabo names, generations, condition, colour, glow tier, and persistent stats. Added Chicabo feeding to restore condition...
  12. CheekyVimto

    Zircon Phoenix XE (PvE) Season 7 (6PM - 19th December 2025)

    Legion TD Minigame Added the Legion TD co-op tower defence minigame. Added a minigame hub flow for entering Legion TD. Added solo and party entry support for Legion TD runs. Added a builder selection phase before the first build round. Added builder flight during build phases. Added build...
  13. CheekyVimto

    Zircon Phoenix XE (PvE) Season 7 (6PM - 19th December 2025)

    Druid Updates Beast Form Combat Rework Druid beast-form combat has had a major pass to make Werewolf and Werebear feel much more distinct. Werewolf now leans harder into fast, aggressive single-target pressure: Werewolf basic attacks now support a two-hit style. Beast-form actives use fast...
  14. CheekyVimto

    Zircon Phoenix XE (PvE) Season 7 (6PM - 19th December 2025)

    DC/PC will now always be visible and is rendered above all other objects. sumerian king deathcloud and poisoncloud visibility fixed DC/PC no loner spawns in walls DC/PC no longer deals burst damage, it is a true damage over time skill, don't stand in it too long! Any other mobs that use this...
  15. CheekyVimto

    Zircon Phoenix XE (PvE) Season 7 (6PM - 19th December 2025)

    Patch Notes - 24th May 2026 Fix > World Quests Stat Tracking Fix > Restore poison status squares in DX11 Fix > DX11 client-rendering bug that could cause the client to disconnect on occasion. Fix > Stagger system triggering on mob death. Fix > Stagger system related movement bug. Fix > Abyssal...
  16. CheekyVimto

    MirCraft Legion TD

    Been working on a strategy game framework to help me recreate a custom map I developed for warcraft 3 back in the day (2010 to be precise lol). Now I'm getting the hang of it adding custom things to the code is becoming easier.
  17. CheekyVimto

    Working on another Final Fantasy-inspired feature - Chocobo Racing!

    I know there are fans of the series here, and after a busy week working on getting both OpenGL and Vulkan Graphics Renderers working on the client side (both of which I have sent to Far to add to the base source when he can) I decided to do something a little more fun. This is one of the many...
  18. CheekyVimto

    Zircon Phoenix XE (PvE) Season 7 (6PM - 19th December 2025)

    Patch Notes - 3rd May 2026 QoL > SuperiorShieldBar Dynamic Overlay. QoL > SuperiorShieldBar Colour Picker. Updates to Highlight Drop System (Character Window > Filter Drops) Added Client Zoom Feature for UI and Maps This should be very Helpful for those with larger screen resolutions, as...
  19. CheekyVimto

    Zircon Phoenix XE (PvE) Season 7 (6PM - 19th December 2025)

    Patch Notes - 27th April 2026 Fixes Fix > Spirit Convergence could never gain the first experience needed to level. It now tracks pet count changes at rank 0 too. Fix > Now shouts only affect the caster plus actual group/raid members in sight, and existing stronger Leadership, Lookout, or...
  20. CheekyVimto

    Zircon Phoenix XE (PvE) Season 7 (6PM - 19th December 2025)

    Patch Notes - 25th April 2026 Fixes Fix > Non-LFG regular groups now fall back to the group type maximum instead Fix > LFG cap message that referenced GroupInvitation before it exists. Fix > LFG type and loot preset dropdown lists in the LFG input window. Fix > Fixed the raid-team instance...