Ragnar said:Well one way is to use flags. If you want an NPC to set the name colour and it would stay, then i guess you could do it by
[@main]
#IF
CHECK whatever you want, gold or something
#ACT
SET [276] 1
whatever the namecolour command is
Then in qmanage or loginact
#IF
CHECK [276] 1
#ACT
setnamecolour command
Ragnar said:Well one way is to use flags. If you want an NPC to set the name colour and it would stay, then i guess you could do it by
[@main]
#IF
CHECK whatever you want, gold or something
#ACT
SET [276] 1
whatever the namecolour command is
Then in qmanage or loginact
#IF
CHECK [276] 1
#ACT
setnamecolour command
Ragnar said:Well one way is to use flags. If you want an NPC to set the name colour and it would stay, then i guess you could do it by
[@main]
#IF
CHECK whatever you want, gold or something
#ACT
SET [276] 1
whatever the namecolour command is
Then in qmanage or loginact
#IF
CHECK [276] 1
#ACT
setnamecolour command
Senture said:the problem is there isnt a login script function on 1.4
It's the M2Server which handles the gameplay and all, not the gates, so unless you are using the 1.9 files, you won't have any scripts which get activated upon login.daneo1989 said:well im runnin a 1.4 but im usin 1.9 gates cept m2server where is it located and ill have a look