- Dec 6, 2013
- 1,470
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Another Archer suggestion.
sorry about this =)
To put the suggestion into perspective first id like to mention AGIL -
A sin stacks AGIL to avoid being hit by a War - a War counters that by stacking ACC. - Spec to fight
Tiger Neck/ Lantern Neck + Gems to boost Magic Avoidance currently has no counter measure.
A player can instantly dodge twice as many archer shots just by equipping a TigerNeck.
2 options for my suggestion.
First and probably the easiest would be an archer spell.
Dispel Arrow - 100% accurate - No Damage/Flinch - 3minute cool down - lvl 0-3 duration of dispel 30second-2minutes
Dispel Arrow - Removes all MR from single target (or reduces it by half for balance reasons - would need refining ofc)
This would allow the archer to actually land some shots, being a hit and run - mostly run getting hits off is hard enough, to then have them "miss" is a frustration.
**This spell could be shaped into something slightly different by dispelling things like - Rage, Haste, LightBody, ProField, BA, SS etc etc but MR is the main suggestion here.***
Second Option that would also benefit wizards but i don't think there's room for it personally.
Magic Accuracy Gems - so each Gem would combat 10% of MR.
Not overly fond of this option but its another route that could help.
Main issue, there is no kit/skill/item/gem to fight off peoples MR. and i think everything should be possible to counter build.
sorry about this =)
To put the suggestion into perspective first id like to mention AGIL -
A sin stacks AGIL to avoid being hit by a War - a War counters that by stacking ACC. - Spec to fight
Tiger Neck/ Lantern Neck + Gems to boost Magic Avoidance currently has no counter measure.
A player can instantly dodge twice as many archer shots just by equipping a TigerNeck.
2 options for my suggestion.
First and probably the easiest would be an archer spell.
Dispel Arrow - 100% accurate - No Damage/Flinch - 3minute cool down - lvl 0-3 duration of dispel 30second-2minutes
Dispel Arrow - Removes all MR from single target (or reduces it by half for balance reasons - would need refining ofc)
This would allow the archer to actually land some shots, being a hit and run - mostly run getting hits off is hard enough, to then have them "miss" is a frustration.
**This spell could be shaped into something slightly different by dispelling things like - Rage, Haste, LightBody, ProField, BA, SS etc etc but MR is the main suggestion here.***
Second Option that would also benefit wizards but i don't think there's room for it personally.
Magic Accuracy Gems - so each Gem would combat 10% of MR.
Not overly fond of this option but its another route that could help.
Main issue, there is no kit/skill/item/gem to fight off peoples MR. and i think everything should be possible to counter build.
