- Feb 26, 2004
- 3,278
- 259
- 309
I've noticed Archer damage is GREATER the CLOSER the mob is to you.
Suggestion to switch this around and make it GREATER the FARTHER the mob is away from you
Reasons:
1) Gives Archer the incentive to stay away from mobs
2) Gives Archers the incentive to try and keep distance in PvP
3) Should reduce any Archers wishing to attempt "tanking" if it's at all possible?
Obviously have a cap on the distance as you don't want an extra 20-30 damage just for being at the end of the screen lol
Plus the fact i've never played a Range/Archer class in any game, where the closer the mob is, the higher the damage...the distance from has always been the contributing factor.
Anyway, just a suggestion....makes no difference to me lol
Suggestion to switch this around and make it GREATER the FARTHER the mob is away from you
Reasons:
1) Gives Archer the incentive to stay away from mobs
2) Gives Archers the incentive to try and keep distance in PvP
3) Should reduce any Archers wishing to attempt "tanking" if it's at all possible?
Obviously have a cap on the distance as you don't want an extra 20-30 damage just for being at the end of the screen lol
Plus the fact i've never played a Range/Archer class in any game, where the closer the mob is, the higher the damage...the distance from has always been the contributing factor.
Anyway, just a suggestion....makes no difference to me lol
