archers pets #ArchersLifesMatter

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TableSalt

LOMCN n00bie
May 27, 2018
8
0
12
not an cry thread just more of an suggestion and hopefully too see some things changed :D and ive spoken too quite an few archers aswell before posting about this and if people wanna add their opinion sure go ahead and dont forget this isnt an cry thread just an suggestion as the currently server is being played right....

The Fire Pet .... the AOE on it seems too be abit slow maybe take away the CoolDown off its AOE attack and maybe lower its hp or attacks abit too even it out / balance it because now with ElectricShot ingame the pet seems to of fallen off in how many people use it and its usefulness lol and also maybe remove its single range attack thing dunno what it is but it missing most of the time if the target is moving.... atm dont see it getting used as much i could be wrong but the people ive spoken too and looking at archers hunt dont see much more use for it ......


The Slow pet / level 30 pet ....... just dont see any use for this tbh lol when it does slow it doesnt last for more then a few seconds not even a full second tbh lol maybe add the FrostTiger range attack too it and make the slow more rare ish but worth it when it works? all i can about it tbh as i doubt anyone even use it ......

The Starter Pet/ Wild cat .... tbh solid pet dont see anything wrong with it good damage and low hp too balance it out best pet for noobs under 35 for bosses and pk and still good for high level pk tbh nothing the matter with this one perfect :D


The Healer Pet .... again another solid pet good for leveling just put it on do not attack let it follow you and heal you while levelling the only pet thats useful while leveling tbh haha as ill be getting too the level 35 / final one in a sec haha but aye good pet good burst heals :encouragement:

The final pet level 35 pet ..... well the idea for it was good how it taunts mobs in etc haha guess it can be an useful pet at bosses or wanting too run too an kr getting the mobs off ya / tanking em but atm its only really used for tanking bosses and as the current mob aggro is like with ElectricShot and when you hit the mob it goes for ya maybe change its special overall maybe let it red poison or lower the CoolDown on the taunt? the idea you was going for was good but the way the game is just doesnt fit into play


well thats my two cents about the archers pets and what ive experience with em yet again dont go off on me and what ive suggested would like too hear feed back and what others think but the way the game is atm some pets just dont have much use tbh lol anyways hopefully too see some changes :D and dont forget #ArchersLifesMatter :lol

P.S and also the focus target bullshit needs looking into go too pk someone and my pets fcks off soloing / humping evilmir the toe rag lmfao
 
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Swoosh

Loyal Member
Loyal Member
Jan 24, 2017
213
26
40
London
I just think there are too many pet options tbh. Should have just stuck to 3 with very specific roles and allow them to either take aggro or not.
 

laputamm

Banned
Banned
May 7, 2018
2
0
12
should archers get a skill cleaning mobs hate?easy OT and have to run and run