- Aug 3, 2016
- 70
- 39
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Currently got an offline Zircon server set-up and running locally for the second time... and am a bit stuck on figuring out how whenever i edit the code in any of the .cs's, for it save to the actual game files and show the results in-game?
Am i looking to rebuild the files via vsb each and every time ive made some code changes and saved the files...
Do i save the changes to the code files and open the launcher as normal hoping that the saved changes will take effect...
I know with .dll's and other formats it's gotta be rebuilt after it's built the first time, but am a bit lost with these files.
Whenever i do make any code changes, and rebuild the files though.... errors like to show up everywhere deep within inside of the files, and it gets pretty messy each and every time.
/o\
Am i looking to rebuild the files via vsb each and every time ive made some code changes and saved the files...
Do i save the changes to the code files and open the launcher as normal hoping that the saved changes will take effect...
I know with .dll's and other formats it's gotta be rebuilt after it's built the first time, but am a bit lost with these files.
Whenever i do make any code changes, and rebuild the files though.... errors like to show up everywhere deep within inside of the files, and it gets pretty messy each and every time.
/o\