I can understand its many possibilities but i dont think this is the issue, surely everyones ISP's decide to test at the same time. We aint all witg the same provider. Maybe its something that happens too quick for it to inform the server or host.
3 different servers all kicked players at the same time in the morning pointing to it being a main internet ISP node that is used by normal ISPs to route internet traffic to servers around the world, one of these nodes had a issue, prob due to maintenance on it and it popped
Stuff like this happens all the time on the internet but normally users do not notice anything as traffic is just routed around or away from the node that has a issue
In this case many users where being routed through the effected node and all traffic through this node was lost when it went offline
There are many different types of ISPs and the ones standard home users use are not the main backend backbone, standard ISPs have to get there internet from someone bigger and it was one of these bigger ISP and network nodes that had an issue
Its like if your home router goes offline, everyone connected to it gets kicked, its the same kind of thing just on a worldwide scale
Anyway server is online and no reported issue so going to close this
BH