Evil Mir Changes

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Reverance

Final Heaven
Supporter
Veteran
May 25, 2013
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Scotland
There was no mention of this in the patch notes so I'm questioning whether or not it was purposely done.

Prior to the patch Evil Mir would become increasingly more difficult with each stage (Tier)

The HP of EM would remain the same but the damage would increase accordingly.

Tier 1 - 50-100 or so hits from a nuke
Tier 6 - Pretty heavy hits that can easily one shot wizards/Taos (500+hp) in single shots.

Last night we went down and discovered that nukes on the first phase were hitting instant 600hp+ hits (Basically Euro EvilMir)

Has EM been reverted to Euro mir style EM or is this a bug in the damage calculation?
 

Robtock

LOMCN n00bie
May 24, 2013
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Sam was their, watching and investigating, had nothing back on this since then