FlameDisruptor OP.

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was run around PSC and there was wiz pked me and the dmg of his FD was 150 150 220 200 150 and my full hp 350 so he can 2-3 hit every one.
 

Chriz

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Wouldn't be much of a glass cannon if they couldn't.. least you can't be one hit like them ;)
 

Koriban

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I never seen a wizz getting 1 hit yet. Probs @ lvl 1-30.

So I see this often.

A wizard has never been "1hit" through shield and should not be. Shield on here works much like euro, it has a range of length between your min and your max MC. If you cast a bad shield it could last only 30seconds. I can tell you now, any wizz hit without shield is 100% dead.

A warrior in full DC kit who hits a max hit TDB can and has 2hit a wizard through a shield providing a yellow proc goes off. Much like how a sin would need a FlashDash yellow fatalsword proc into a strong DS hit. So imo things are as they should be in this regard.

As for FD I do believe it's getting another slight nerf in pvp (probably another 20%), where as skills that require more skill to hit (Lightning) will be buffed, which makes sense.
 

<SOSO>

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So I see this often.

A wizard has never been "1hit" through shield and should not be. Shield on here works much like euro, it has a range of length between your min and your max MC. If you cast a bad shield it could last only 30seconds. I can tell you now, any wizz hit without shield is 100% dead.

A warrior in full DC kit who hits a max hit TDB can and has 2hit a wizard through a shield providing a yellow proc goes off. Much like how a sin would need a FlashDash yellow fatalsword proc into a strong DS hit. So imo things are as they should be in this regard.

As for FD I do believe it's getting another slight nerf in pvp (probably another 20%), where as skills that require more skill to hit (Lightning) will be buffed, which makes sense.

I get what u say, on v. rare occasions if the warrior is full dc kit and no a speed (which let's face it, would be just in town messing arround or @ mass pk/pvp when a boss shout comes in where it's all about pk and not actual boss killing), if he catches wizz with a lucky tdb that yellow, and if the next hit is a max dc one. Then, maybe the wizz dies..idk as I've said never seen it.
U're saying that if he's yellow from the 1st tdb, he can die on the 2nd tdb(max hit and all) if he's full HP (let's say he popped a sun or 2 after the 1st one) ? And u've seen this? o.O Ofc I`m referring to almost the same lvl/kitted war/wiz +/-.

PS: sry for the offtopic, FD hitting for 200 is disgusting tbh at this stage, even from a wariors pov which has like 700hp. Wont even imagine the other squishy classes...at least this almost balances-out with the no-delay sun pots I`m afraid. Otherwise most of ya'll would get 2 hitted. It's a ranged skill it shouldn't do as much dmg. FF...that's another story...it should hit hard as u need to get close and personal & risk dieing.
 
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Muhatma

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was run around PSC and there was wiz pked me and the dmg of his FD was 150 150 220 200 150 and my full hp 350 so he can 2-3 hit every one.

So he hit you 5x and you lived yet he can 2 hit higher hp pools

That warrants a nerf?

I think some peoples eyes are painted on
 

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So he hit you 5x and you lived yet he can 2 hit higher hp pools

That warrants a nerf?

I think some peoples eyes are painted on
my bag was full of suns -_-
 

Muhatma

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Everyones are, he can 3 hit you but hit you 5x and you survived

He could have 2-3 hit me with auto pots off, and no sun pots, actually playing he stood no chance, despite being prob double my xp pool considering he hit 220 with FD
He must have the highest mc or levelled fd ingame if not 2nd/3rd.

Nerf him
 

stephens_l

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was run around PSC and there was wiz pked me and the dmg of his FD was 150 150 220 200 150 and my full hp 350 so he can 2-3 hit every one.

Would be helpful if you posted a name.

I am level 39 wiz and fighting similar level sins...They just move out of range and hide in order to regen then come back to try catch me..

Similar levels warrs, I cannot kill them with my FD... in a Pvp... not killed one yet despite multiple hits @ 40s-150s... plus they spam DASH to AVOID ranged hits.

If a sin catches me my HP drops through shield on most occasions to 50% or lower (one hit).

If a war catches me my HP drops to 30% or lower (one hit).

Melees with any sort of speed.. require the wiz to have a reasonable amount of skill to slow them down as many times they will start running after the wiz and be 3/4 squares behind you and as soon as you STOP to attack ONCE they are ON you hitting the damage I mentioned above.

One tiny mistake by a wiz and you easily come close to death.

Why should it be so easy for the melees?

Same old story where melees moan they can't one hit everyone and stand above their corpse saying "GG, GF,SIT DOWN NOOB.." etc.

For once, wizards are feared as well as being easily ****ed if caught. Rather than just ****ed if caught.

Why should wizzues have to wait to 43 to be viable in PVP?

If anything..give taos and archers ways to AVOID their ranged damage that require skill... like I mentioned above that sins or warrs do. Something that requires some thought... Rather than cry NEED NERF NERF.
 
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