help with new items

ray1102

LOMCN n00bie
Jan 11, 2005
3
0
12
Hi can anyone help me I have a offline server up and running (thx to fernys) and I have downloaded the extra items from the same site .Can anyone tell how integrate them into my server and also how as a gm i can make them as I dont know exactly what to type eg @make??????

Thx
 

SoulSpirit

Dedicated Member
Dedicated Member
Dec 17, 2004
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43
Erm you put the wil files in your game folder, you browse them with a wil viewer, choose the item and look at the number of the image, then in your stditems.db you set that number as the looks.

Also to make a item, say you wanted to make a VioletRing do

@make VioletRing (if you wish to do more do @make VioletRing 2 (number = amount))
 

Lothomadric

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Dec 19, 2003
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Bichon-Wall, With Bob the Chef
Extract the .Wil's + .WIX's into the Data folder in the legend of mir private server folder. Then, with a LoM image viewer (Gadgets etc..) look through the items in the Items.wil and when you see one you like, take a note of the image number. With Gadgets (On Fernys) can be found in the right-hand corner. You then open DB commander, and go to the bottom. You create a new item by adding another row (Just go down once at the bottom...) The IDX should follow on from eachother, so enter the next number into here. Next is the name of the item, so call it what you wish. Next is Std_mode, this is what makes the item the 'type' of item it is o_O. E.g: Ring, Brace, Weapon... Right, so look through the DB, and which ever item you want it to be, copy the Std_Mode and shape (I can't for the life of me remember Std_Modes off the top of my head). Next is weight, so just increase the number to make it more or less weight. Easy eh, next one is Ani Count, which you should leave as 0. Source is the amount of Holy thats on a weapon (More Holy, The More Dmg Will Increase On Undead Monsters), so just add the number here if you want holy.
Now comes looks; remember tht number i told you to note down... well, this is where it's entered, into looks. Now you put in the Dura of the item into the next one. The Dura of the item always starts with 000 at the end...
For Example: Dura 8 = 8000
Dura 6 = 6000
Dura 40 = 40000
Next is Ac1-2, Amc1-2. On a standard brace, for example, you just enter the Ac + Amc into here. However you you change the shape, you can get it to do different things (Lesson Finish's in 3 mins, i'll post l8r). Dc1-2,Mc1-2 and Sc1-2 are all the same. Needlevel is the type of level u need:
0 = level 28
1 = Dc 28
2= Mc 28
3 = Sc 28
level = what level is needed (28, 36, 44 etc..)
Price is the value it sells for in the shops, and the last box Doesn't do much, so just keep it to something like 5. ;)

/Warlord

Edit: Finished At Home. If You Need Any More help, Add Me.
 
Last edited:

Lothomadric

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Example:
765(Std_Mode Number): - Sword (What it does) - 43 SmallSword Shape Modes (If Any)

Std_Mode

0: HP/MP Pot - 0 Normal Pot - 1 Instant Regen - 2 Mystery Water - 3 + 4 unknown.
1: Food - 0 Normal (Of No Use)
2: Food - 0 Normal (Of No Use)
3: Special Drug/Scroll - 1 Dungeon Escape - 2 Random Teleport 3 - TownTeleport - 4 Benediction Oil - 5 TeleportHome - 6,7,8 - Unknown - 9 - Repair Oil - 10 WarGod Oil - 11 Lottery Ticket - 12 Special Drug (Like Apple, Stats Info: Mac2=Duration, Dc=+DC, Sc=+SC, Mc=+MC, Ac2=A.Speed+, Ac=Add HP, Mac=Add MP)
4: Book - 0 Warrior Book - 1 Wizard Book - 2 Taoist Book (Stat Info: DuraMax=Level)
5: 1 Handed Weapon - Shape info: The Shape Number is the number that will determain what the weapon looks like in your hand (In-Game). I use Blam's patchs (Blams Stuff So i'll post them:
Shape
Shape List, Just match up the number next to the weapon and enter it into your shape box ;)
(Stat info: Ac2=Acc, Mac=Curse+, Mac2=A.Speed-, Source=Holy, Ac=Luck)
6: 2 Handed Weapon -Same As Above, although Stats Set Differently: (Stat Info: Ac2=Acc, Mac=Curse+, Mac2=A.Speed-, Source=Holy, Ac=Luck)
10: Male Armour - Again, Shape in here changes what the armour looks like on the character (In-Game). Blams info:
Shape
Shape List, Just do as above.
11: Female Armour - Same As Male Armour, although this is female (Look will automatically change in-game)
15: Helmet - 0 Normal - 125 Acts Like Recall Item - 129 Acts Like Spirit Item 132 - Acts Like Mystery Item.
19: Necklace - 0 Normal - 123 Acts Like Recall Item. (Stat info: Ac2=M.Eva, Mac=Curse, Mac2=Luck)
20: Necklace - 0 Normal - 120 Acts Like A SkillNecklace - 121 Acts Like Probe Necklace - 135 Acts Like Pheony Set - 138 Acts Like Orchid Set (Stat Info: Ac2=Acc, Mac2=Agil)
21: Special Necklace - 0 Gale - 113 Hp/Mp Regen Neck - 127 Acts Like A Spirit Item (Stat Info: Ac=A.Speed+, Ac2=HP Recov, Mac=A.Speed-, Mac2=MP Recov)
22: Ring - 0 Normal - 111 Acts Like A ClearRing - 112 Acts Like A TeleportRing - 113 Acts Like A ParalysisRing - 114 Acts Like A RevivalRing - 115 Acts Like A FlameRing 116 Acts Like A RecoveryRing - 117 Unknown - 118 Acts Like A ProtectionRing - 119 Acts Like A MuscleRing - 122 Acts Like A RecallRing - 130 Acts Like A MysteryRing - 133 Acts Like A PheonyRing - 136 Acts Like A OrchidRing.
23: Ring - 0 Normal - 128 Acts Like A Spirit Item (Stat Info: Ac=A.Speed+, Ac2=Magic.EV, Mac2=Poisn.Rec)
24: Bracelet - 0 Normal - 124 Acts Like A Recall Item (Stat Info: Ac2=Acc, Mac2=Agil, Ac=N/A, Mac=N/A)
26: Bracelet - 0 Normal 126 Acts Like A Spirit Item - 131 Acts Like A MysteryBracelet - 134 Acts Like A PheonyBracelet - 137 Acts Like A OrchidBracelet
25: Poison/Amulet - 0 Unknown - 1 Grey Posion - 2 Yellow Posion - 3 Unknown - 4 Unknown - 5 Amulet
30: Torch/Candle - 0 Normal (Dura Of Light = Dura Of Item)
31: Bundled Item
36: Scroll - 1 Normal (Quest Item)
40: Meat/Chicken - 0 Normal
41: Quest Item - 0 Book - 1 BloodSwordChip (Can Be Changed)
42: PoisonIngredient - 0 Normal
43: Ore - 0 Normal (Mining Ore)
44: Specialist Item - 0 Normal - 1 Normal2 (Un-Used Quest Items)
45: More Quest Items - 0 Normal - 2 Timber - 6 Dice
46: Special Item - 1 Normal (Quest Item)
47: Cash - 0 Normal - 2 FateSword Book
50: Scroll - 0 Normal (Yes, Another Quest Item!)

Right Then, Think Thats The Lot ;)

/Warlord
 

ray1102

LOMCN n00bie
Jan 11, 2005
3
0
12
Hi managed to get new stuff on my character but can only see it when i have character screen up when its on play screen it just looks like medium armour any suggestions plzz:crazy1: