Example:
765
(Std_Mode Number): - Sword
(What it does) - 43 SmallSword
Shape Modes (If Any)
Std_Mode
0: HP/MP Pot - 0 Normal Pot - 1 Instant Regen - 2 Mystery Water - 3 + 4 unknown.
1: Food - 0 Normal (Of No Use)
2: Food - 0 Normal (Of No Use)
3: Special Drug/Scroll - 1 Dungeon Escape - 2 Random Teleport 3 - TownTeleport - 4 Benediction Oil - 5 TeleportHome - 6,7,8 - Unknown - 9 - Repair Oil - 10 WarGod Oil - 11 Lottery Ticket - 12 Special Drug (Like Apple, Stats Info: Mac2=Duration, Dc=+DC, Sc=+SC, Mc=+MC, Ac2=A.Speed+, Ac=Add HP, Mac=Add MP)
4: Book - 0 Warrior Book - 1 Wizard Book - 2 Taoist Book (Stat Info: DuraMax=Level)
5: 1 Handed Weapon - Shape info: The Shape Number is the number that will determain what the weapon looks like in your hand (In-Game). I use Blam's patchs (
Blams Stuff So i'll post them:
Shape
Shape List, Just match up the number next to the weapon and enter it into your shape box

(Stat info: Ac2=Acc, Mac=Curse+, Mac2=A.Speed-, Source=Holy, Ac=Luck)
6: 2 Handed Weapon -Same As Above, although Stats Set Differently: (Stat Info: Ac2=Acc, Mac=Curse+, Mac2=A.Speed-, Source=Holy, Ac=Luck)
10: Male Armour - Again, Shape in here changes what the armour looks like on the character (In-Game). Blams info:
Shape
Shape List, Just do as above.
11: Female Armour - Same As Male Armour, although this is female (Look will automatically change in-game)
15: Helmet - 0 Normal - 125 Acts Like Recall Item - 129 Acts Like Spirit Item 132 - Acts Like Mystery Item.
19: Necklace - 0 Normal - 123 Acts Like Recall Item. (Stat info: Ac2=M.Eva, Mac=Curse, Mac2=Luck)
20: Necklace - 0 Normal - 120 Acts Like A SkillNecklace - 121 Acts Like Probe Necklace - 135 Acts Like Pheony Set - 138 Acts Like Orchid Set (Stat Info: Ac2=Acc, Mac2=Agil)
21: Special Necklace - 0 Gale - 113 Hp/Mp Regen Neck - 127 Acts Like A Spirit Item (Stat Info: Ac=A.Speed+, Ac2=HP Recov, Mac=A.Speed-, Mac2=MP Recov)
22: Ring - 0 Normal - 111 Acts Like A ClearRing - 112 Acts Like A TeleportRing - 113 Acts Like A ParalysisRing - 114 Acts Like A RevivalRing - 115 Acts Like A FlameRing 116 Acts Like A RecoveryRing - 117 Unknown - 118 Acts Like A ProtectionRing - 119 Acts Like A MuscleRing - 122 Acts Like A RecallRing - 130 Acts Like A MysteryRing - 133 Acts Like A PheonyRing - 136 Acts Like A OrchidRing.
23: Ring - 0 Normal - 128 Acts Like A Spirit Item (Stat Info: Ac=A.Speed+, Ac2=Magic.EV, Mac2=Poisn.Rec)
24: Bracelet - 0 Normal - 124 Acts Like A Recall Item (Stat Info: Ac2=Acc, Mac2=Agil, Ac=N/A, Mac=N/A)
26: Bracelet - 0 Normal 126 Acts Like A Spirit Item - 131 Acts Like A MysteryBracelet - 134 Acts Like A PheonyBracelet - 137 Acts Like A OrchidBracelet
25: Poison/Amulet - 0 Unknown - 1 Grey Posion - 2 Yellow Posion - 3 Unknown - 4 Unknown - 5 Amulet
30: Torch/Candle - 0 Normal (Dura Of Light = Dura Of Item)
31: Bundled Item
36: Scroll - 1 Normal (Quest Item)
40: Meat/Chicken - 0 Normal
41: Quest Item - 0 Book - 1 BloodSwordChip (Can Be Changed)
42: PoisonIngredient - 0 Normal
43: Ore - 0 Normal (Mining Ore)
44: Specialist Item - 0 Normal - 1 Normal2 (Un-Used Quest Items)
45: More Quest Items - 0 Normal - 2 Timber - 6 Dice
46: Special Item - 1 Normal (Quest Item)
47: Cash - 0 Normal - 2 FateSword Book
50: Scroll - 0 Normal (Yes, Another Quest Item!)
Right Then, Think Thats The Lot
/Warlord