Make your own Townteleports useing Qfunction and useing the [@STDMODEFUNC{number here}] command.
All you need to do is make 2 new TownTeleports in your STDitems.
Example
Say, NewbieTT and AdvancedTT when you make the items in FLD_Anicount put 11 For NewbieTT and 12 for AdvancedTT.
Once you have made the new TT`s go to Qfunction and does this.
[@STDMODEFUNC12]
#IF
CHECKLEVEL 50
#ACT
goto @Move1
#ELSEACT
goto @NoMove1
[@NoMove1]
#SAY
You are not level 50 and cannot access\
This town.\ \ \ \ \
<Ok/@exit>\
[@move1]
#IF
CHECKITEM AdvancedTT 1
#ACT
Take AdvancedTT 1
Mapmove ? ??? ???
#SAY
You have been safely teleported.\ \ \ \ \
<Close/@exit>\
[@STDMODEFUNC11]
#IF
CHECKLEVEL 50
#ACT
goto @Nomove
#ELSEACT
goto @Move
[@NoMove]
#SAY
You are level 50 or over and can no longer access\
This town.\ \ \ \ \
<Ok/@exit>\
[@move]
#IF
CHECKITEM NewbieTT 1
#ACT
Take NewbieTT 1
Mapmove 0 212 013
#SAY
You have been safely teleported.\ \ \ \ \
<Close/@exit>\
I think this should work !!
P.S and how can i put sz in 50+ map ???
Do you want to make the full map safe or just a certain point on the map.
If fullmap in SQL TBL_MapInfo in FLD_FLAGS just type SAFE