map errors and niggles

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PRIMO

Dedicated Member
Dedicated Member
Jun 18, 2006
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Nottingham
not major problems but thought id point them out as they do effect the overall look and feel to a game,

MizuVillage.

the building at 166:92 (MizzuBarracks) has a double door but only one coord to enter and exit needs 166,92 -> 16,17 and 16,17 -> 166,92 adding.

190:196 has the wrong tile (i know small detail:P)

BichonProvince

Bordervillage 284:636 door opens but cant enter? not sure if its intended

BorderVillage text on the minimap is half missing and Ginkho is missing altogether (not sure if ginkho is intended)



will update as i find more, sorry if it seems petty but its little things that make it feel polished.
 

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