While updating the client for the Topaz project and extracting data needed for server-side implementation, we discovered something extremely interesting hidden inside the client files.
We have found an unused Class ID 8 fully referenced throughout the game data.
The class name internally is:
"Summoner"
What makes this discovery significant is that this is not just a leftover placeholder or unused string. The client already contains:
Example findings include:
Level.json
We are now continuing to investigate:
We'll share more findings as we continue digging through the client files.
We have found an unused Class ID 8 fully referenced throughout the game data.
The class name internally is:
"Summoner"
What makes this discovery significant is that this is not just a leftover placeholder or unused string. The client already contains:
- Full level/stat progression data
- Combat Point integration
- Class scaling values
- Customization references
- Internal class entries across multiple systems
Example findings include:
Level.json
- ClassId: 8
- MaxHP: 63760
- MagicAttack: 2042
- ProperPassivePoint: 637
- Full progression values up to Level 250
- Summoner: 3000
We are now continuing to investigate:
- Skill references
- Animation files
- UI assets
- Character creation support
- Packet handling
- Additional hidden data tied to Class ID 8
We'll share more findings as we continue digging through the client files.
