- Feb 25, 2010
- 574
- 14
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For spawns i assume its in the qfunction, along the lines of
[@onmobspawn(OmaKing)]
SENDMSG 0 "OmaKing has spawned!"
And when its dead
[@onmobdeath(OmaKing)]
etc
Is this correct? Also, how can you make a shout saying a player was murdered by xxx in STB7?
[@onmobspawn(OmaKing)]
SENDMSG 0 "OmaKing has spawned!"
And when its dead
[@onmobdeath(OmaKing)]
etc
Is this correct? Also, how can you make a shout saying a player was murdered by xxx in STB7?
