new sets

SkeemaLOM

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hi basically the craft set how it is atm ppl are only building craft boots and belt for the set bonus cos the stats are actually terrible and not worth the threads.

with these new sets needing belt helm and boots only (which i like) and stats seeming to be quite good is that just gonna make craft set become pointless? would it not be worth considering it so u can wear both the sets maybe removing boots/belt from craft set so that leaves open boots and belt (and helm) for these late game set bonus?
 

Koriban

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Kinda agree. As a wizz I am literally never going to take off the red/green/blue set, I've spent a lot of gold building my kit around it for maximum effectiveness.

The new set requiring boots/belt essentially means i'll never wear it, or any other future set. Because to do so would remove my red set bonus.

Can't see a way around it other than removing belt/boots as part of the set requirement for red crafted kit.
 

DarkSacred

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Call me a noob but whats so great about the crafted set? Stats don't look overly impressive if you ask me vs what you can achieve with standard items? -confused-
 

Koriban

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Call me a noob but whats so great about the crafted set? Stats don't look overly impressive if you ask me vs what you can achieve with standard items? -confused-

Infinite dura, it'll never run out til you drop the item or snap it with a gem. It's nice to not have to worry about half your kits dura, allowing you to focus on the other half.

Yeah it's a big loss in stats compared to full 45/47 kit but that ****'s expensive and will only last you so long.
 

SkeemaLOM

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Infinite dura, it'll never run out til you drop the item or snap it with a gem. It's nice to not have to worry about half your kits dura, allowing you to focus on the other half.

Yeah it's a big loss in stats compared to full 45/47 kit but that ****'s expensive and will only last you so long.


depends how you define expensive as the gold value may be higher atm as rare but the time taken to make lets say...green set is much more time than the time u would need for cashing or throwing money at the game like i know some people do (fair enough to them) to buy those items. give a few days for the geeks and theyll be dropping them reguarly too i reckon lol
 

<SOSO>

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hi basically the craft set how it is atm ppl are only building craft boots and belt for the set bonus cos the stats are actually terrible and not worth the threads.

with these new sets needing belt helm and boots only (which i like) and stats seeming to be quite good is that just gonna make craft set become pointless? would it not be worth considering it so u can wear both the sets maybe removing boots/belt from craft set so that leaves open boots and belt (and helm) for these late game set bonus?

Kinda agree. As a wizz I am literally never going to take off the red/green/blue set, I've spent a lot of gold building my kit around it for maximum effectiveness.

The new set requiring boots/belt essentially means i'll never wear it, or any other future set. Because to do so would remove my red set bonus.

Can't see a way around it other than removing belt/boots as part of the set requirement for red crafted kit.

I have to agree. The new set makes the crafting set redundant. Either add a little buff to the crafting set (set bonus or individual items, especially boots/belt) or make them work together somehow.
Would be nice to see both set's working.
 

SkeemaLOM

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yea a buff to the boots and belt for craft set would be a compromise idea if gms not wanting ppl to have on more than one set...i made red belt stupidly and 1-1 mac really wasnt worth the cost but i guess you could say thats my bad for making them instead of just using white boots and belt like everyone else

but i feel like if theres an actual issue with the belt/boot stats or craft set stats in general its better to raise it than to just do what everyone else is doing and gem white stuff.

also i dont feel like the 'no dura loss' is as big a deal as you first think...the novelty wears off and dura doesnt really drop as fast as it used to or lose max dura from repair as it did before so i feel like its in need of a little love in terms of stats or straight up delete them and use shop boots that actually have better stats
 
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DarkSacred

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Ah I see, didn't realise they had infinite dura. Excellent boon for Warrior/Sin who are constantly being hit.

I wouldn't mix the new set and the other set together though, wouldn't it be better to have the choice of different sets for a change instead of "one kit at this level" not sure on the whole new sets stats but would be great if the sets could co-exist side by side one being more focused on providing benefit X with the latter providing benefit Y so you would want to possibly own both sets for different scenarios?

On a slight side note....any plans for a PK set
 

WargodSius

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Don't forget they also have no wear requirements IIRC. So with infi dura they are pretty damn good for alts.

I didn't really play with them when I was on though, as he'd just released them. So
 

Adv

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Is all the new set lvl55?

So they're basically worthless unless you 50/50 power jewel them? At which point if it works they become the most expensive items ingame.

Sent from my iPhone using Tapatalk
 

JustAUser

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Set seems fine you can swap out to max mc for non dura bashing hunts/pk.

Removing the need for belt and boots will only add 4 mc dc and sc to all classes.

Perhaps adding PR/Mr and hp to the belt and boots so they match the set?

They don't need replacing with 0-3 boots n belt...ik that much.
 

SkeemaLOM

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To put into perspective red belt has stats of a bronze belt and green bots have like stats of black boots both crappy shop items

---------- Post Merged at 03:50 PM ---------- Previous Post was at 03:25 PM ----------

'sets seem fine'.......

Blue Necklace 3-7 DC
Blue Necklace(H) 2-8 DC

refine cost....1280 of each thread + blue dyes. Explain how set stats are fine as are. whos gonna pay that for basically same stats? explain your logic with them being fine when they are majorly inferior to shop items. no dura loss means nothing if they are worse stat wise than shop.

delete boots/belt or rework the stats. wouldn't be hard to implement a feature in craft where u could break down your white belt and boots for maybe half the threads u spent making them should they be removed from set
 

Koriban

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He could do with buffing red/green/blue belt n boots stats to be fair, encourage people to craft up higher. Maybe gaurantee a stat-roll on them or something.

I'm not sure if jamie intends us to wear 2 different set bonuses (would probably be a bit too OP) but he might want to look into exploring mixed-set ideas.
 

SkeemaLOM

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a quick look of rankings proves my point all high levels havent made boots or belt past white set

another idea i thought maybe have it so green/blue set has better set bonus than red/white for eg
white/red - crafted warrior set - 5-5 dc +4 accuracy +2 attack speed
green/blue - crafted warrior2 set - 7-7 dc +5 accuracy +3 attack speed


you would still make the green boots from upgrading your red boots, but in order to get better set bonus it would make people have to upgrade their boots to green/blue as white boots wouldnt give u the set bonus if worn with green/blue items