New TownMap Question....

Mu online season 21 - grand opening

Andreas

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if a players is lvl 50 or 50+ and he dies how can i do that he to be revived back in town 50+ , nut in bichon :confused: :confused: :confused:
 

lifco

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why dont you add something that your players mite like

on death if player X has X amount of gold player X will be revived were X died

lif
 
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lifco

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i know its not what you wanted but i tho if you are going to add something like this you mite as well add something players would like

what you want is mapquest
[@Login]

put script here


lif
 
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Andreas

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lol your not helping me ...., can somebody what i must to do , becuase i want to get the player back in the 50+ city just if he die , not if he log off and then log in ...
 
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lifco

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when you die they do login in omg

looks like il have do it it for you lol

[@Login]
#IF
CHECKLEVEL 50
#ACT
MAPMOVE (Map)

and repeat for more levels, but the down side to this is when a player level 50+ logins in they will be moved to the named map

or you could make a deathstone on death click and be revived and moved to a key map this probley be more to what you are looking for, if its this then it would be qfuction and items db

lif
 
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TravisW

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lol your not helping me ...., can somebody what i must to do , becuase i want to get the player back in the 50+ city just if he die , not if he log off and then log in ...

ffs, its called Q-function and you would use the command [@ONDEATH]?(dunno if thats exactly right??) followed by the script. hard?
 
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Andreas

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its called Q-function and you would use the command [@ONDEATH]?(dunno if thats exactly right??) followed by the script. hard?
i know about Q-function , but [@ondeath] thats wat i am asking about , and this is that command ( sure) ??
 
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Andreas

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i use the following :
[@ONDEATH]
#IF
checklevelex < 49
#ACT
mapmove hellcentralzone 50 50

and its doesnt work
 
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Andreas

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any1 know whats the problem ???
or look how is looking my Qmanage ...
[@Login]
#IF
ISNEWHUMAN
GENDER MAN
#ACT
give MirSword 1
#IF
ISNEWHUMAN
GENDER WOMAN
#ACT
give MirSword 1
#IF
ISNEWHUMAN
#ACT
SENDMSG 0 "Welcome all <$USERNAME> , hope you will enjoy it"

[@ONDEATH]
#IF
checklevel 50
#ACT
mapmove hellcentralzone 50

any ideeas?
 
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Elise

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[@Login]
#IF
ISNEWHUMAN
#ACT
Give MirSword 1
SENDMSG 0 "Welcome all <$USERNAME> , hope you will enjoy it"
SENDMSG 6 "Welcome to the server <$USERNAME> "
Close


There is no need for gender check if you are only giving them a sword.
 
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