lol your not helping me ...., can somebody what i must to do , becuase i want to get the player back in the 50+ city just if he die , not if he log off and then log in ...
and repeat for more levels, but the down side to this is when a player level 50+ logins in they will be moved to the named map
or you could make a deathstone on death click and be revived and moved to a key map this probley be more to what you are looking for, if its this then it would be qfuction and items db
lol your not helping me ...., can somebody what i must to do , becuase i want to get the player back in the 50+ city just if he die , not if he log off and then log in ...
ffs, its called Q-function and you would use the command [@ONDEATH]?(dunno if thats exactly right??) followed by the script. hard?
any1 know whats the problem ???
or look how is looking my Qmanage ...
[@Login]
#IF
ISNEWHUMAN
GENDER MAN
#ACT
give MirSword 1
#IF
ISNEWHUMAN
GENDER WOMAN
#ACT
give MirSword 1
#IF
ISNEWHUMAN
#ACT
SENDMSG 0 "Welcome all <$USERNAME> , hope you will enjoy it"
[@Login]
#IF
ISNEWHUMAN
#ACT
Give MirSword 1
SENDMSG 0 "Welcome all <$USERNAME> , hope you will enjoy it"
SENDMSG 6 "Welcome to the server <$USERNAME> "
Close
There is no need for gender check if you are only giving them a sword.
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