Past Bichon - Drop Moan Thread.

xXxX

Golden Oldie
Golden Oldie
Mar 9, 2005
707
35
115
id say pb needs to drop more pots, atm its still very costly to try and sustain even a group leveling hunt there.
 

Shane/Banshee

LOMCN Veteran
Veteran
Apr 25, 2013
1,217
24
99
Thats the thing drops are fine if the cost is greatly reduced. Im quite happy to grind all day as long as it doesn't cost 200k for an hour thats just mp.
 

CremeEgg82

Dedicated Member
Dedicated Member
Feb 24, 2014
331
5
44
I haven't managed to play a huge number of hours, I'm only level 23 and I have the basics of what I need on my wiz, but that is down to work commitments.

However I do try to follow the forums as much as I can and I have quite a lot of friends that play on a regular basis, Bullpit being one of them. He didn't quit per se, however he did play another server for a week or so just through pure frustration and the lack anything dropping in high level areas.

I don't want to make this just another whine post, I would like it to be constructive if at all possible. I see a lot of people on both sides of the argument, however these are the points I see as being important.

1. What items do the majority of players class as rare?

2. What items do the admins class as rare? (We take both answers and look at where the gaps are)

3. The experience rate is definitely out of kilter with the drop rates. I know many people say the server is only X weeks old and that we shouldn't have loads of items, but if they want it that low we shouldn't also have a load of mid level 40 players. (The top 100 are all 40+, with an average online count of around 500 users, that means 20% have got to level 40 already, how many of those are running around in little more than shop items?)

Lastly in my opinion, and having worked on at least two official servers in some capacity, I think there are some bugs with the drop files. Considering high level caves seem to have nothing more than replicas of the drops in the lower level counterparts, I believe it deserves being looked in to.
 

Sorry

Audrey
Dedicated Member
Apr 13, 2011
461
1
45
I haven't managed to play a huge number of hours, I'm only level 23 and I have the basics of what I need on my wiz, but that is down to work commitments.

However I do try to follow the forums as much as I can and I have quite a lot of friends that play on a regular basis, Bullpit being one of them. He didn't quit per se, however he did play another server for a week or so just through pure frustration and the lack anything dropping in high level areas.

I don't want to make this just another whine post, I would like it to be constructive if at all possible. I see a lot of people on both sides of the argument, however these are the points I see as being important.

1. What items do the majority of players class as rare?

2. What items do the admins class as rare? (We take both answers and look at where the gaps are)

3. The experience rate is definitely out of kilter with the drop rates. I know many people say the server is only X weeks old and that we shouldn't have loads of items, but if they want it that low we shouldn't also have a load of mid level 40 players. (The top 100 are all 40+, with an average online count of around 500 users, that means 20% have got to level 40 already, how many of those are running around in little more than shop items?)

Lastly in my opinion, and having worked on at least two official servers in some capacity, I think there are some bugs with the drop files. Considering high level caves seem to have nothing more than replicas of the drops in the lower level counterparts, I believe it deserves being looked in to.

+1