[2.3] quest help/map spawn

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TaoQueen

Dedicated Member
Dedicated Member
Jul 3, 2010
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im half way through a quest im working on
you will teleport in to a room which you only will be in
what i am having the prob with is i dont want to put spawns for there in the mongen
i want say in the lines of 600 mobs to spawn in the cave on entery
which you have to kill to then progress
how would i script this in?
also is it possible to then clear the map so the next person that goes in will then have a even amount of mobs left in?

any help would be greatly helpful
otherwise i may have to take a different look in to how i will do it

cheers in advance



i have used the search.....
 

Gezza

Golden Oldie
Golden Oldie
Sep 23, 2008
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uk
Please state what server files im going to guess 2.3 ?

You can use the robot i guess, in robot manage have some thing like...

Code:
[@q1]
#IF
  checkhum H009 1
#ELSEACT
  ClearMapMon H009
  break
#IF
    checkmonmap H009 600
#ELSEACT
MONGENEX H009  128    91    Hen   50       50      10

Then in autorunrobot.txt....
#AutoRun NPC SEC 1 @q1

Your probably going to have to use variables to count how many mobs been killed etc, search variables if you need info on them.
 
Last edited:
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Tai

HEAD CAPTAIN
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May 11, 2003
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Please read the rules before posting.

Rules said:
7. You must include the correct file version prefix in your thread title, i.e. 2.3, RubyM2 etc (whichever matches the files you are using)
 
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TaoQueen

Dedicated Member
Dedicated Member
Jul 3, 2010
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0
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Sorry hadn't read rules
Its tds 2.3 files That I am using
Thnx for the help will take a shot at giving it a go in the morning.


Tq.
 
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