Sins

MysticChick

Loyal Member
Loyal Member
Jan 25, 2017
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Having pvp'd with warriors and everyone else on here currently and reading into some of jamie's comments ive got a few Suggestions for sins in pvp / pve.

**THIS IS NOT A CRY FOR BUFF / DEBUFF THREAD**



FlashDash - This is great when it procs and gives us that extra dmg buff we need to smash through things, but with the way it is, we lose so much DPS casting this cause it just takes to long to cast.

Can it be Scaled with a speed? or just increased in general? On other servers if u spammed FDash u could practically run in a straigh line and hit ppl that were running away.

Think this would help Later in the game with sins vs warriors because warriors might not want to stand and smash with u if they are yellow while we dont lose as much Dps.
If not a speed increase, increase the chance of the stun?



Moonlight - Ive not tested this 100% cause ive only got level 0 and cba wasting my daily buffs while i lvl it. But seems very OP that you cant be seen from ANY distance against players, seems some people can see you some times? not sure if this is a level based thing or if its a skill level failure thing? Maybe make it so if your right next to some 1 then u can be seen. ( always thought 2steps was too far, but not at all seems tiny bit OP)

Do you get bonus damage from casting out of moonlight?( 1st hit ) maybe a 100% DSlash /Fatalsword combo???

also u cant cast MLight if a mob hits u because your in a battle??? surely the only time battle cooldown should start is once ive cast a spell?


MPEater- can we make this so it takes more of a sizeable chunk of MP from the opponent please? doesnt have to give it all back to sins but might help vs warriors when we take a chunk of MP and they have to run away for regen, stopping them spamming tdb on us lol


SwiftFeet -

Not sure how i feel on the constant swiftfeet tbh? should have some sort of cooldown but last slightly longer imo. personally feel that its main use should be for escape and not an adv in pvp?
If its purpose from Jamies POV is advantage in pvp, with the durations as they are maybe instead of Double run speed could be auto run? (cooldown obv)

Heavensword - love the fact this cuts threw defence, however when casting on some one thats running away 3 steps seems far to close? another step would be ideal tbh,dont think should be hit any further than that.


Overall - Sins are definatly overpowered in some areas, but likewise underpowered in others so some work is needed ( some of these suggestions might only fix sins Later game but make them too Overpowered for the current stage)


please voice opinions without flaming this -.-.
 
Last edited:

Rand

Dedicated Member
Dedicated Member
Jan 8, 2011
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Please give me your drug dealers number, as you are smoking so top grade crack.

x
 

WelshSteel

Hallucination Critic
Dedicated Member
Dec 15, 2016
699
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I can see enemy sins in moonlight near me, might be because i'm 1 lvl higher than most of the top.

/Serious post