summonskele not working...

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Frost

Dedicated Member
Dedicated Member
Jan 14, 2005
18
0
27
hello all...

i'm using the 1.4 untouched server files from fernys.co.uk, and the m2server.exe released by mordeth and deathwish.

magic.db - SummonSkele
stditems.db - SummonSkele
monsters.db - BoneFamiliar

it's still not working, anyone know what did i miss? oh ya btw summonshinsu is working fine.

thanks in advance.
 

2fast2furious

Golden Oldie
Golden Oldie
Sep 22, 2004
724
22
155
i dnt think skele is in that m2server not 100% sure tho, try another to make sure its not a db error or somthing.
 

Pottsy

Legend
Legendary
Feb 26, 2004
3,278
259
309
get a Hex editor and search for 'BoneFamm' or 'BoneFamiliar' which ever 1 it is, is the 1 u put into the Mobs.DB

U can also change the name if u really want :D lol, but thats a bit more cimplicated but hell easy to do :P

E.g
Look to the left of the hex code for 'BoneFamm'

Should be -> 08

For sumit like er.....Soldier? lol

change BoneFamm to Soldier and change the code number to 07 :D

1 Letter = 1 Number obviously, more then 10 Numbers u do this....

01 -> 1 Letter(s)
02 -> 2 Letter(s)
03 -> 3 Letter(s)
04 -> 4 Letter(s)
05 -> 5 Letter(s)
06 -> 6 Letter(s)
07 -> 7 Letter(s) <--- BoneFamm = 7 Letters :D
08 -> 8 Letter(s)
09 -> 9 Letter(s)
0A -> 10 Letter(s)
0B -> 11 Letter(s)
0C -> 12 Letter(s) <--- BoneFamiliar = 12 Letters :D
0D -> 13 Letter(s)
0E -> 14 Letter(s)
0F -> 15 Letter(s)

U get the idea lol :P

If u don't like BoneFamm and wanna keep BoneFamiliar, use the code above. :)

Any1 who knows how to do Hexdecimal will find this a walk in the park lol, so none of u comment :P cause i know it's easy
 
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