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DarkSacred

LOMCN Veteran
Veteran
May 13, 2014
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wizards in mir2 designed to be more tanky due to them having to stand in middle of lures to kill with FF. The few mir2 servers i played was surprised how tanky they was. Dont see many mir3 wizards stood in the middle of lures because they will die fast. Geo fails trying to get behind that wall and u can easily die

What Mir 3 are you playing? Watch the top tier wizards in PT...

+150HP boost from game gold / elixers
+400 bag weight from companion
+50 bag weight from horse
+ Magic Shield reducing damage by 50%

I would say Wizzies in Mir 3 are very capable of being "tanky" and just watch them for 10 mins in PT and you'll see they are doing mass lures to corners and killing easily using GFE while being able to shrug off the hits thanks to the extra bag weight for potions and the massive boot to HP (double?) that they can achieve without any effort. As they get high level and get access to the top tier elixers this only increases.