The Primordial's Resurrection

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steve

Golden Oldie
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Oct 20, 2005
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New unnecessary abbreviations
Noice Thats Nice GIF
 
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Tai

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May 11, 2003
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Where are your bugs being reported? I joined your discord but there's no bug section, and you don't have a forum
 

Tai

HEAD CAPTAIN
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I will post my bugs here then (about 15 mins of play - level 7)

  • BetaStart package - should be in bag not belt slot
  • Hair placement on F10 window incorrect (male tao)
  • Item placements - looking in your Wardrobe window it looks like you need to fix some placements
  • Added stats are potentially a little crazy - I got a +9 stat wooden sword and +9 base dress in about 3 mins
  • Vipers in starter area - unnecessary aggro mobs are annoying, I don't want to be running away from snakes at level 2 while I'm looking for sheep - they are also disproportiantely large

  • No guild button on UI
  • No Logout/Exit buttons on UI
  • Starter town doors don't lead anywhere
  • Spellmaster in Starter town doesn't sell books?
  • Starter town - only one shop NPC - sells weapons - where do I buy everything else?
  • Perpetual light - maybe that's a choice
  • Tutorial Quest 7 doesn't work - speak to Paul

I stopped here as there wasn't anything obvious to do without any NPC's or quests - but when you get this resolved I will continue :)
 

Pusha

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I will post my bugs here then (about 15 mins of play - level 7)

  • BetaStart package - should be in bag not belt slot
  • Hair placement on F10 window incorrect (male tao)
  • Item placements - looking in your Wardrobe window it looks like you need to fix some placements
  • Added stats are potentially a little crazy - I got a +9 stat wooden sword and +9 base dress in about 3 mins
  • Vipers in starter area - unnecessary aggro mobs are annoying, I don't want to be running away from snakes at level 2 while I'm looking for sheep - they are also disproportiantely large

  • No guild button on UI
  • No Logout/Exit buttons on UI
  • Starter town doors don't lead anywhere
  • Spellmaster in Starter town doesn't sell books?
  • Starter town - only one shop NPC - sells weapons - where do I buy everything else?
  • Perpetual light - maybe that's a choice
  • Tutorial Quest 7 doesn't work - speak to Paul

I stopped here as there wasn't anything obvious to do without any NPC's or quests - but when you get this resolved I will continue :)
Most of this was already on the to-do list, you been added into the CBT section?

I managed to get all the questline that was in game done, so not sure why it's not working for you?
 

LightBringer

Primordial GM
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Primordial
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Feb 13, 2014
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May be a different class, will run through it all today!


Yeah we have a closed beta test area, but in all honesty can post it here as well, entirely up to you :)

THanks for the reported stuff.

Should be able to clear all that off + our other bits today.



Open Beta will be soon(tm) want to get all the reported stuff cleared off, so then when more are on testing we dont get the same reports 100 times :)
 
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LightBringer

Primordial GM
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Back on the grind, got a fair few out of that list done _ others reported in discord.




Starter town - only one shop NPC - sells weapons - where do I buy everything else?
*A Basic seller has appeared in each starting area
(Sells all low tier items and buys all items) - except weapons as each area there is already a blacksmith


Starter town doors don't lead anywhere
*No un-necessary indoor maps, but could probably look at getting some if its something people want (we just cut out the clutter)

Tutorial Quest 7 doesn't work - speak to Paul
*Fixed

Hair placement on F10 window incorrect (male tao)
*New recolour hair added (placeholders atm)
*Placements updated

Spellmaster in Starter town doesn't sell books?
*Dialog updated to better explain the spell system


Perpetual light - maybe that's a choice
*Turned to normal d/n cycle, I have perp light on when I am testing stuff as im blind

Added stats are potentially a little crazy - I got a +9 stat wooden sword and +9 base dress in about 3 mins
*Fixed issue where pages weren't saving with max cap
*Max cap on RNG stats set

BetaStart package - should be in bag not belt slot
*Interaction changed so when you use the starter NPC it will give you the items automatically
I cant read a compass
*Tutorial Finish correctly updated text to go west, not east into the unknown
Recruitment checkin rewards updated fron Ebony Sword to
Optional Choice of
Hooked-Sword | Scimitar | Trident
 
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