Important Update Information [Updated @ 28th March 21:02]

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Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
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United Kingdom
Disccusion Thread:Here

Implemented on Next reboot
Client
  • Collect all button.
  • Delete all button (Cannot delete items with either gold OR items)

NPC's
  • Border Village -> WasteLands Teleport Added
  • Waste Lands Teleporter Added
  • Woomyon Woods -> Forbidden Province Added
  • Forbidden Province Teleport Added.

Taoist
  • The damage from Green from Poison has been doubled against monsters, (Not effecting PoisonCloud's Tick), this is due to the change in game mechanics.

Assassin
  • Casting TownTeleport and successfully landing inside the safe zone will cause the recall of Dance of Swallows to cancel.
  • Logging out or disconnecting will activate the recall part of Dance Of Swallows first.


Items
  • DarkArmours Penalty adjusted from 15% to 10%
  • 4 New Sets added, 1 for each class. Helmet Belt and Boots.
    • Battle Set (Warrior)
    • Energy Set (Wizard)
    • Enlightened Set (Taoist)
    • Shroud Set (Assassin)

Monsters
  • High level Lengendary Bosses (Not Subs) are Guaranteed to drop at least one Mythical Item.
  • Monsters have had their regen changed
    • Old Regen: 1HP + 2.5% of Max Life per 10 Seconds (Effected by Green Poison)
    • New Regen: Out of Combat Regen, Bosses and specific Monsters ONLY, (If monster has not been hit for 10 seconds it will regen fast). (Not effected by green poison)
    • Pets will have Life Per Second of 1, 2, 3 or 4 (Depending on EShock / Summon level.
    • Pets will have Out of Combat Regeneration equal to 10% of their Life per second

Mechanics
  • Player Gold Cap raised to 500,000,000 to match Guild's Cap
  • Trust Merchant Gold Cap raised to 500,000,000 to match players new Cap.
  • Player's Passive Regeneration has been removed.
  • Player's now have "Out of Combat HP/MP Regeneration", this stat scales with level. (Replaces the old Regen).
  • Potion's have been changed to apply the stat Life Per Second rather than its own independent timer.
  • SunPotions now increase the Life Per Second of the next tick instead of applying instantly.
  • Healing is now a buff that applies the stat Life Per Second instead of its own independent timer.
  • New Stat added, Max Life Per Second however will not take effect until further testing. (Green Poison may play a roll in reducing this)
  • Event Stat: Luck removed from the game, (Random stat will be applied).

World
  • New Caves added with the focus on Soloing
    • Experience is rewarded on attack/damaging instead of on kill. (Not including Legendaries/Bosses)
    • Several floors, Sub and Boss included (Solo able by all classes).




25 March 2017 @ 17:00
Items
  • Woomataurus Horn is now stackable (Preventing crafting of OKRobe)
  • MistArmour(F) now wearable by only Females

Mechanics
  • "Items no longer break on death" stat, will no longer prevent body drops.
  • You can drop a Maximum of 1 Item from your body per death. (Inventory and Break on death items not effected).
  • PK Points reduce at an increased rate to compensate for the 1 Item Body drop cap.
  • Event Stat: Luck no longer obtainable.





17 March 2017 @ 00:00
Event
  • Event Clear Orb added to crafting list (Gem Filter)
    • Removes all event stats from an item
    • Cost is 50k + 2 Event Orbs.
Items
  • Green Dark Armour (F) stats have been corrected.
Skills
  • DarkBody Fix, (Stacks were being removed incorrectly)
Monsters
  • Ghost BDD mobs have a slight reduction in their defence.
Features
  • Maximum Group Size Increased to 25 (Was changed to 15 and accidentally left at 15)
  • Event Orb no longer a Legendary Item.


16 March 2017 @ 21:00
Event
  • Event Ends on the Reboot of 16 April 2017
  • EventOrbs added to all monster drops (Global Drop)
    • Adds a Random Event Stat to an Item
    • 100% Upgrade Chance and doesn't count towards Upgrade Count.
    • Event Stats last for the duration event (Until Easter)
    • Maximum of 5 Event Stats
  • 10% Increased Experience rate
  • 10% Increased Drop Rate.
Items
  • Level 22, 33 and 40 armours are now class restricted.
  • Every Armour has had their MinAC increased to be the same as their MaxAC
  • Every Armour has had their MinMAC increased to be the same as their MaxMAC, (Max MAC has been adjusted also)
  • Thawing Potion added to the Potion Shop.
  • Black Iron Helmet is now Warrior Only
  • Level 40 Helmets are Class Restricted.
  • Item Durability now decreases everytime you "Flinch" instead of everytime you take damage. (This should resolve any Durability issues).
  • Dark Armours Added. (Focus: Defence)
  • HollowRing, RoughGlove, RubyPendant added to the game. (from Ghost BDD).
Crafting
  • BenedictionOil are craftable. (Crafting Material only comes from Legendary mobs)
  • Level 40 Weapons are craftable. 20 Legendary Fragments + 500k, (Fragments drop from Legendary Mobs).
  • Level 40 Weapons can be used to craft Legendary Fragments. Result 15 Fragements + 50k.
  • Level 43 Weapons are craftable. 100 Mythical Fragments + 15mil (Fragments drop from bosses that drop Mythical Weapons)
  • Level 43 Weapons can be used to craft Mythical Fragments. Result 75 Fragements + 1.5mil.
  • Level 47 Weapons are craftable, 500 Mythical Fragments + 30Mil
  • Level 47 Weapons can be used to craft Mythical Fragments . Result 375 Mythical Fragments + 3Mil
  • Mythical Fragments can be crafted with 50K + 5 Legendary Fragments
Skills
  • DarkBody added.
  • EnergyShield added.
  • Hemorrhage Increased Activation chance.
  • Thrusting gains 2 AttackSpeed during attack.
  • Adjusted the way Thrusting,HalfMoon,CrossHalfmoon apply attack speed. (Can no longer go above the 8 Cap)
  • Reincarnation made easier to level, (Reduced EXP requirments)
  • Fixed a bug that prevented Mirroring Clone dying if "killed in 1 hit".
Monsters
  • Drops adjusted for old bosses (Improved)
    • Dark Devil
    • Zumataurus
    • Minotaur King
    • Bone Lord
    • Red Moon Evil
    • Evil Centipede
  • BlackDragonDungeon has been expanded.
  • TurnUndead should no Longer kill Trainer (Can still be used to level the spell).
Features
  • Maximum Group Size Reduced to 15 Error
  • Maximum Guild Size Increased to 30
 
Last edited:

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
418
350
United Kingdom
Re: Update Information [Updated @ 21th March 19:07]

Thread Cleaned.

Updated, feedback wanted

Discussion thread: Here
 
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