Disccusion Thread:Here
Implemented on Next reboot
Client
NPC's
Taoist
Assassin
Items
Monsters
Mechanics
World
25 March 2017 @ 17:00
Items
Mechanics
17 March 2017 @ 00:00
Event
16 March 2017 @ 21:00
Event
Implemented on Next reboot
Client
- Collect all button.
- Delete all button (Cannot delete items with either gold OR items)
NPC's
- Border Village -> WasteLands Teleport Added
- Waste Lands Teleporter Added
- Woomyon Woods -> Forbidden Province Added
- Forbidden Province Teleport Added.
Taoist
- The damage from Green from Poison has been doubled against monsters, (Not effecting PoisonCloud's Tick), this is due to the change in game mechanics.
Assassin
- Casting TownTeleport and successfully landing inside the safe zone will cause the recall of Dance of Swallows to cancel.
- Logging out or disconnecting will activate the recall part of Dance Of Swallows first.
Items
- DarkArmours Penalty adjusted from 15% to 10%
- 4 New Sets added, 1 for each class. Helmet Belt and Boots.
- Battle Set (Warrior)
- Energy Set (Wizard)
- Enlightened Set (Taoist)
- Shroud Set (Assassin)
Monsters
- High level Lengendary Bosses (Not Subs) are Guaranteed to drop at least one Mythical Item.
- Monsters have had their regen changed
- Old Regen: 1HP + 2.5% of Max Life per 10 Seconds (Effected by Green Poison)
- New Regen: Out of Combat Regen, Bosses and specific Monsters ONLY, (If monster has not been hit for 10 seconds it will regen fast). (Not effected by green poison)
- Pets will have Life Per Second of 1, 2, 3 or 4 (Depending on EShock / Summon level.
- Pets will have Out of Combat Regeneration equal to 10% of their Life per second
Mechanics
- Player Gold Cap raised to 500,000,000 to match Guild's Cap
- Trust Merchant Gold Cap raised to 500,000,000 to match players new Cap.
- Player's Passive Regeneration has been removed.
- Player's now have "Out of Combat HP/MP Regeneration", this stat scales with level. (Replaces the old Regen).
- Potion's have been changed to apply the stat Life Per Second rather than its own independent timer.
- SunPotions now increase the Life Per Second of the next tick instead of applying instantly.
- Healing is now a buff that applies the stat Life Per Second instead of its own independent timer.
- New Stat added, Max Life Per Second however will not take effect until further testing. (Green Poison may play a roll in reducing this)
- Event Stat: Luck removed from the game, (Random stat will be applied).
World
- New Caves added with the focus on Soloing
- Experience is rewarded on attack/damaging instead of on kill. (Not including Legendaries/Bosses)
- Several floors, Sub and Boss included (Solo able by all classes).
25 March 2017 @ 17:00
Items
- Woomataurus Horn is now stackable (Preventing crafting of OKRobe)
- MistArmour(F) now wearable by only Females
Mechanics
- "Items no longer break on death" stat, will no longer prevent body drops.
- You can drop a Maximum of 1 Item from your body per death. (Inventory and Break on death items not effected).
- PK Points reduce at an increased rate to compensate for the 1 Item Body drop cap.
- Event Stat: Luck no longer obtainable.
17 March 2017 @ 00:00
Event
- Event Clear Orb added to crafting list (Gem Filter)
- Removes all event stats from an item
- Cost is 50k + 2 Event Orbs.
- Green Dark Armour (F) stats have been corrected.
- DarkBody Fix, (Stacks were being removed incorrectly)
- Ghost BDD mobs have a slight reduction in their defence.
- Maximum Group Size Increased to 25 (Was changed to 15 and accidentally left at 15)
- Event Orb no longer a Legendary Item.
16 March 2017 @ 21:00
Event
- Event Ends on the Reboot of 16 April 2017
- EventOrbs added to all monster drops (Global Drop)
- Adds a Random Event Stat to an Item
- 100% Upgrade Chance and doesn't count towards Upgrade Count.
- Event Stats last for the duration event (Until Easter)
- Maximum of 5 Event Stats
- 10% Increased Experience rate
- 10% Increased Drop Rate.
- Level 22, 33 and 40 armours are now class restricted.
- Every Armour has had their MinAC increased to be the same as their MaxAC
- Every Armour has had their MinMAC increased to be the same as their MaxMAC, (Max MAC has been adjusted also)
- Thawing Potion added to the Potion Shop.
- Black Iron Helmet is now Warrior Only
- Level 40 Helmets are Class Restricted.
- Item Durability now decreases everytime you "Flinch" instead of everytime you take damage. (This should resolve any Durability issues).
- Dark Armours Added. (Focus: Defence)
- HollowRing, RoughGlove, RubyPendant added to the game. (from Ghost BDD).
- BenedictionOil are craftable. (Crafting Material only comes from Legendary mobs)
- Level 40 Weapons are craftable. 20 Legendary Fragments + 500k, (Fragments drop from Legendary Mobs).
- Level 40 Weapons can be used to craft Legendary Fragments. Result 15 Fragements + 50k.
- Level 43 Weapons are craftable. 100 Mythical Fragments + 15mil (Fragments drop from bosses that drop Mythical Weapons)
- Level 43 Weapons can be used to craft Mythical Fragments. Result 75 Fragements + 1.5mil.
- Level 47 Weapons are craftable, 500 Mythical Fragments + 30Mil
- Level 47 Weapons can be used to craft Mythical Fragments . Result 375 Mythical Fragments + 3Mil
- Mythical Fragments can be crafted with 50K + 5 Legendary Fragments
- DarkBody added.
- EnergyShield added.
- Hemorrhage Increased Activation chance.
- Thrusting gains 2 AttackSpeed during attack.
- Adjusted the way Thrusting,HalfMoon,CrossHalfmoon apply attack speed. (Can no longer go above the 8 Cap)
- Reincarnation made easier to level, (Reduced EXP requirments)
- Fixed a bug that prevented Mirroring Clone dying if "killed in 1 hit".
- Drops adjusted for old bosses (Improved)
- Dark Devil
- Zumataurus
- Minotaur King
- Bone Lord
- Red Moon Evil
- Evil Centipede
- BlackDragonDungeon has been expanded.
- TurnUndead should no Longer kill Trainer (Can still be used to level the spell).
- Maximum Group Size Reduced to 15 Error
- Maximum Guild Size Increased to 30
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