What would be interesting is shifting maps. Could you not create a map with multiple routes but have it modified by walls which in sync'ed and teleported to new pre arragned spaces? Or lots of gates. Would mean nobody could have a deffinate route & you'd be on timers to get to end before they move!!!! Eg 15'min run so gates move every 17. would mean people would have to learn relocate timed and 'multiple routes!!!
