Wiz tank almost everything ?

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ibby

I'm a massive prick
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Jan 10, 2017
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Make a wiz then and get 2 hit because your potting skills are as bad as your pvp skills

Ppl like zeus, levelled accounts with no real lvl 3 skills still destroy people in bw and stands outside the sz afk a lot.
Half of the posts are sub 40 players going up vs 45 wizards and crying nerfs

I.e sinbad a lvl 40/41 sin very vocal about balance but too low to even contemplate arguing vs a 45 wizard who's 5x his xp pool.if not more
Get lvl 3 rage, hem, ss, energy shield and sone xp in your bar before trying to stand a chance vs the highest level ingame
Wizards stack mc, mc mc every war and sin kit ive witnessed is about 10% of whats achievable ingame, no 43 weps no 40+ lvl 3 skills but plenty of imbalance cries.

since when am I crying about 45 wizzies?

im lvl 42 Sin mostly fighting in dc 76, hitting wizzies either 10’/20/6/4/2/15 or 30’s most the time... and 76 dc ain’t low it’s above average higher than alot of the warriors in game... its not the fact I’m crying abojt wizzies are op.. what my point is I can be 2/3 hit with a Flame distruptor hitting over 200’s on a lvl 42+ wiz fd lvl 3 but then when I get next to these so called “glass cannon classes” after 6/7 double slashes they ain’t low or dead... like if a warrior or sin constantly hits a wiz they should die...

no no one is getting level 50 for ages, let alone 55 for Hemorhage lol..

also so what’s funny how u say I’m fighting 45+ wizzies... I’m fighting wizzies in hangma wheels dragon braces war mage staffs violet rings etc... hustler is a top end wiz with uber kit, I wouldn’t expect to kill him, hurt him yes maybe a little.. but I don’t expect to die in 2 hits from a range class that could hit 200-300 with a flame distruptor

this server is range enough already, levelling = range 10x quicker bosses = all range , pk = all range lol..

also so I was told by GM 43 blades will make a difference and they will as we’ll gain much more dc.. I’m not asking for a sin nerf buff or whatever, I just don’t want to die in 2 shot by an average wizard in shop kit who I can barely scratch lol.
 

Muh

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since when am I crying about 45 wizzies.

Your whole post continued to moan about wizards for 4 paragraphs

Whats this shop kitted wizards name?
/chatbollox was not found
 

lighttraf

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I wanna see a fraps of you being hit by fd for a 200 by a wiz in shop kit. Talking utter bollocks
 

WelshSteel

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im lvl 42 Sin mostly fighting in dc 76, hitting wizzies either 10’/20/6/4/2/15 or 30’s most the time... and 76 dc ain’t low it’s above average higher than alot of the warriors in game... its not the fact I’m crying abojt wizzies are op.. what my point is I can be 2/3 hit with a Flame distruptor hitting over 200’s on a lvl 42+ wiz fd lvl 3 but then when I get next to these so called “glass cannon classes” after 6/7 double slashes they ain’t low or dead... like if a warrior or sin constantly hits a wiz they should die....

1v1 a Sin with decent kit vs a Wizard of similar level + mainly in damage orientated kit the Sin should win easily, the only thing the Wizard should be able to do is: (This is what should happen!)

Run
Repel/Freeze/AoE spell flinch+Run
Pets Flinch + Try and Fight until pets hold out or Run

If anyone claims anything else then that person can write a comprehensive post detailing every classes pro's and con's and explain in detail why Wizard is definetly a balanced and fair class, bareing in mind you are in an mmo where 1v1 is not the only scenerio + you can wear defensive gear + There is a support class that can also Rez!

FYI I don't even play this game, no salt I'm just riding the usual Mir BS balance banter.
 
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Adv

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"The sin should easily win" ... a melee vs a ranged DPS. I really wanted to stop reading but i carried on to see if you pulled this back.


You didnt.

If each class had all spells, maybe. But rn we dont. Which is why you dont comment on **** you know nothing about (Re; not playing)
 

WelshSteel

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If each class had all spells, maybe. But rn we dont. Which is why you dont comment on **** you know nothing about (Re; not playing)

If Sin can't deal with wiz/archer 1v1 pretty easily then why make a sin? You tell me, come on.

I played the sh1t out of Marble+Zircon and this is more or less the same deal (zircon had a huge problem with tao role however), but come on, impart your knowledge on Apocalypse, what am I missing.
 
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Exwizz

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If Sin can't deal with wiz/archer 1v1 pretty easily then why make a sin? You tell me, come on.

I played the sh1t out of Marble+Zircon and this is more or less the same deal (zircon had a huge problem with tao role however), but come on, impart your knowledge on Apocalypse, what am I missing.

probz cause as a ranged on these files.. you cant miss..

therefore non stop chase that you'll never win.

FD hitting 200+ you cant tank 200's all day long when your HP is 400 at level 40 sin.
 

Adv

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If you need me to tell you then I dont have time to hold a conversation with you, as it will take much more explaining than i care to do.

Its really simple.
 

WelshSteel

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Its really simple.

Adv - "it's really simple:"

rock-paper-wizards-box.jpg
 

TheDeath23

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1v1 a Sin with decent kit vs a Wizard of similar level + mainly in damage orientated kit the Sin should win easily, the only thing the Wizard should be able to do is: (This is what should happen!)

Run
Repel/Freeze/AoE spell flinch+Run
Pets Flinch + Try and Fight until pets hold out or Run

If anyone claims anything else then that person can write a comprehensive post detailing every classes pro's and con's and explain in detail why Wizard is definetly a balanced and fair class, bareing in mind you are in an mmo where 1v1 is not the only scenerio + you can wear defensive gear + There is a support class that can also Rez!

FYI I don't even play this game, no salt I'm just riding the usual Mir BS balance banter.

to be honest what are u talking about there how to did u compare that? i mean RANGED vs sin or war think is that GMS should put on this server is lower the chance of it hitting 100% and i mean by that the wizzys and archer skills it hits u every time no matter what kit ur wearing + its almost 120-200 hit which there is no char can take more than 3 hits how silly m8
 

lighttraf

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to be honest what are u talking about there how to did u compare that? i mean RANGED vs sin or war think is that GMS should put on this server is lower the chance of it hitting 100% and i mean by that the wizzys and archer skills it hits u every time no matter what kit ur wearing + its almost 120-200 hit which there is no char can take more than 3 hits how silly m8

I have 50 MC level 41 ill hit you 10 times in game and i bet there not all over 80. Then you delete your account
 

Koriban

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1v1 a Sin with decent kit vs a Wizard of similar level + mainly in damage orientated kit the Sin should win easily, the only thing the Wizard should be able to do is: (This is what should happen!)

Oh dear.

Why would a sin, a squishy damage dealing class, survive against the AoE prowess of a wizard who can tank most of their non-fatalsworded double-slash hits with shield?

No sin should be killing a wizz in a clear open 1v1 fight. Literally lay down a FW and FF, goodbye sin. This is the norm. In a cave it's a different story, they can hide in moonlight/ghost, shadowstep when the wizz is most vulnerable and kill the wizz before the wizz has time to react. The problem I'm seeing is certain people who do nothing but town-fighting, see what a wizzy does and fails to grasp the fact that's their best possible situation for a fight. Literally fighting with a handicap, with one arm behind your back and then have the audacity to say "wizz op". If people could understand their own classes weaknesses and strengths we wouldn't have to have this conversation. That, imo, is where "skill" comes into play with Mir.

Now watch a warrior, who has the healthpool to tank that burst do the same thing, and watch as the wizz gets yellow poised and beaten into the ground. They're still handicapped in an open area mind you, but put a decent warrior in a cave against a decent wizard in a cave and watch as the wiz is inevitably forced to RT away over and over and over again til death. FW can't save you here, because it's used against you to lure mobs onto you, gaining aggro from mobs/ranged, being flinched making you an easy target to TDB. FF doesn't burst through a warriors health enough in 1hit, so that won't save you. You're ****ed, best you can do is try and wear him out with FD's and make him run out of pots before he makes you run out of RT's.

FD needs a nerf mind you, never seen an FD so powerful on any server. Happily admit that right now, but it's because it's scaling is insane with MC, your average shop kitted wizzy isn't a threat, it's the fully MC gemmed up wizzies who are doing way too much damage with it. Hoping it won't get nerfed into oblivion but lets have faith dan and kane know what they're doing.
 

WelshSteel

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@Koriban

Ok so clear advantage for Sin if he sneaks in on Wiz and Warrior has clear advantage in a mob filled area but is that really enough to call balanced? Should every class have an equal opportunity to kill each other 1v1 + in open you say a good wiz actually has a slight advantage kiting around with the area flinch etc (haven't even included pet advantage initially).

Roles, Damage ranges , Party'ing , Solo grind capability, all these things have to be taken into account, Wizard solo lvls the fastest and uses the least dura, they have the easiest damage mechanics (point and click, only FW's and Lightning positioning determine a good wiz from a great one) . their damage is insane in a proper party setting (almost no fear of dieing, just damage from any range). I don't think anyone can really convince me that with the strength of the shield skill that the Wiz is balanced on private servers, if server population was 500+ active roaming around (back in the day stuff) then that is what I call balanced, there is multiple threats and that warrants the shield.

It would be nice to see the wiz shield just give ac/mr buffs and you also get your own kind of shadowstep, it's really not about the damage from FD but well pointed out most probs...
 
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