Difference between revisions of "Mir4PowerScore" - LOMCN Wiki

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The '''power score''' of a character indicates their strength. It is increased by improving the [[Mir4Attribute|attributes]] of a character, e.g. by [[Mir4Equipment|equipping]] better [[Item|items]] or training [[Mir4InnerForce|inner force]] as well as [[Mir4constitution|constitution]].
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The '''power score''' of a character indicates their strength. It is increased by improving the [[Mir4Attribute|attributes]] of a character, e.g. by [[Mir4Equipment|equipping]] better [[Mir4Item|items]] or training [[Mir4InnerForce|inner force]] as well as [[Mir4constitution|constitution]].
It's also permanently increased by a small amount after summoning [[Mir4Spirits|spirits]] or enhancing gear (sometimes even after a failed enhancement breaks the item)
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It's also permanently increased by a small amount after summoning [[Mir4Spirit|spirits]] or enhancing gear (sometimes even after a failed enhancement breaks the item)
  
A specific power score is needed to access the different [[Mir4Raid|raids]] and [[Mir4Raid#Boss Raids|boss raids]], as well as the different [[Mir4Specialarea|special areas]].
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A specific power score is needed to access the different [[Mir4Raid|raids]] and [[Mir4Raid#Boss Raids|boss raids]], as well as the different [[Mir4SpecialAreas|special areas]].
 
A character starts with 2602 power score, given no [[Mir4Codex|server codex]] had been completed.
 
A character starts with 2602 power score, given no [[Mir4Codex|server codex]] had been completed.
 
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| [[Monster damage reduction
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Latest revision as of 13:47, 5 July 2024

The power score of a character indicates their strength. It is increased by improving the attributes of a character, e.g. by equipping better items or training inner force as well as constitution. It's also permanently increased by a small amount after summoning spirits or enhancing gear (sometimes even after a failed enhancement breaks the item)

A specific power score is needed to access the different raids and boss raids, as well as the different special areas. A character starts with 2602 power score, given no server codex had been completed.

Power Score gain per attribute
Attribute Power Score increase (per point or 0.1%) (per 1 point for hp/mp)
HP 0,3
MP 0,9
Physical attack 3
Physical defense 3
Spell attack 3
Spell defense 3
Accuracy 2
Evasion 2
Critical hit 1
Critical hit evasion 1
Critical hit attack damage boost 1
Critical hit damage reduction 1
Bash attack damage boost 1
Bash damage reduction 1
PVP attack damage boost 1
PVP damage reduction 1
Monster attack damage boost 1
Monster damage reduction 1
Boss attack damage boost 1
Boss damage reduction 1
Skill attack damage boost 1
Skill damage reduction 1
All attack damage boost 1
All damage reduction 1
Stun success boost 1
Stun resistance boost 1
Debilitation success boost 1
Debilitation resistance boost 1
Silence success boost 1
Silence resistance boost 1
Knockdown success boost 1
Knockdown resistance boost 1