Difference between revisions of "Mir4WarriorSkills" - LOMCN Wiki

Mu online season 21 - grand opening
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   <tr>
 
   <tr>
 
     <td rowspan="4">2</td>
 
     <td rowspan="4">2</td>
     <td colspan="6" rowspan="4">TEST</td>
+
     <td colspan="6" rowspan="4">673% PHYS ATK as PHYS DMG (Number of hits: 4)<br>[Effect on use]<br>- Invincible for 3 sec after casting<br>[Effect when hit]<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>-10% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">X AMOUNT</td>
 
     <td rowspan="2">X AMOUNT</td>
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   <tr>
 
   <tr>
 
     <td rowspan="4">3</td>
 
     <td rowspan="4">3</td>
     <td colspan="6" rowspan="4">TEST</td>
+
     <td colspan="6" rowspan="4">683% PHYS ATK as PHYS DMG (Number of hits: 4)<br>[Effect on use]<br>- Invincible for 3 sec after casting<br>[Effect when hit]<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>-10% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">X AMOUNT</td>
 
     <td rowspan="2">X AMOUNT</td>
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   <tr>
 
   <tr>
 
     <td rowspan="4">4</td>
 
     <td rowspan="4">4</td>
     <td colspan="6" rowspan="4">TEST</td>
+
     <td colspan="6" rowspan="4">699% PHYS ATK as PHYS DMG (Number of hits: 4)<br>[Effect on use]<br>- Invincible for 3 sec after casting<br>[Effect when hit]<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>-10% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">X AMOUNT</td>
 
     <td rowspan="2">X AMOUNT</td>
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   <tr>
 
   <tr>
 
     <td rowspan="4">5</td>
 
     <td rowspan="4">5</td>
     <td colspan="6" rowspan="4">TEST</td>
+
     <td colspan="6" rowspan="4">712% PHYS ATK as PHYS DMG (Number of hits: 4)<br>[Effect on use]<br>- Invincible for 3 sec after casting<br>[Effect when hit]<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>-50% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">X AMOUNT</td>
 
     <td rowspan="2">X AMOUNT</td>
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   <tr>
 
   <tr>
 
     <td rowspan="4">6</td>
 
     <td rowspan="4">6</td>
     <td colspan="6" rowspan="4">TEST</td>
+
     <td colspan="6" rowspan="4">725% PHYS ATK as PHYS DMG (Number of hits: 4)<br>[Effect on use]<br>- Invincible for 3 sec after casting<br>[Effect when hit]<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>-50% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">X AMOUNT</td>
 
     <td rowspan="2">X AMOUNT</td>
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   <tr>
 
   <tr>
 
     <td rowspan="4">7</td>
 
     <td rowspan="4">7</td>
     <td colspan="6" rowspan="4">TEST</td>
+
     <td colspan="6" rowspan="4">738% PHYS ATK as PHYS DMG (Number of hits: 4)<br>[Effect on use]<br>- Invincible for 3 sec after casting<br>[Effect when hit]<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>-50% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">X AMOUNT</td>
 
     <td rowspan="2">X AMOUNT</td>
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   <tr>
 
   <tr>
 
     <td rowspan="4">8</td>
 
     <td rowspan="4">8</td>
     <td colspan="6" rowspan="4">TEST</td>
+
     <td colspan="6" rowspan="4">751% PHYS ATK as PHYS DMG (Number of hits: 4)<br>[Effect on use]<br>- Invincible for 3 sec after casting<br>[Effect when hit]<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>-80% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">X AMOUNT</td>
 
     <td rowspan="2">X AMOUNT</td>
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   <tr>
 
   <tr>
 
     <td rowspan="4">9</td>
 
     <td rowspan="4">9</td>
     <td colspan="6" rowspan="4">TEST</td>
+
     <td colspan="6" rowspan="4">764% PHYS ATK as PHYS DMG (Number of hits: 4)<br>[Effect on use]<br>- Invincible for 3 sec after casting<br>[Effect when hit]<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>-80% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">X AMOUNT</td>
 
     <td rowspan="2">X AMOUNT</td>
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   <tr>
 
   <tr>
 
     <td rowspan="4">10</td>
 
     <td rowspan="4">10</td>
     <td colspan="6" rowspan="4">TEST</td>
+
     <td colspan="6" rowspan="4">777% PHYS ATK as PHYS DMG (Number of hits: 4)<br>[Effect on use]<br>- Invincible for 3 sec after casting<br>[Effect when hit]<br>- 100% (+ Knockdown success chance) to Knockdown the monster<br>-120% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">MAT IMAGE</td>
 
     <td rowspan="2">X AMOUNT</td>
 
     <td rowspan="2">X AMOUNT</td>

Revision as of 11:37, 11 October 2024

Icon Name Description MP Cost Upgrade Materials
ICON HERE Dragon Flame A Warrior's Ultimate that creates Chi Fire with qigong of extreme yang, infuses iit into a sword, and discharges it out all at once, burning the area to the ground 0
Level Skill Effect
1 660% PHYS ATK as PHYS DMG (Number of hits: 4)

[Effect on use]

- Invincible for 3 sec after casting

[Effect when hit]

- 100% (+ Knockdown success chance) to Knockdown the monster

-10% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)
2 673% PHYS ATK as PHYS DMG (Number of hits: 4)
[Effect on use]
- Invincible for 3 sec after casting
[Effect when hit]
- 100% (+ Knockdown success chance) to Knockdown the monster
-10% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)
MAT IMAGE X AMOUNT
MAT IMAGE X AMOUNT
3 683% PHYS ATK as PHYS DMG (Number of hits: 4)
[Effect on use]
- Invincible for 3 sec after casting
[Effect when hit]
- 100% (+ Knockdown success chance) to Knockdown the monster
-10% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)
MAT IMAGE X AMOUNT
MAT IMAGE X AMOUNT
4 699% PHYS ATK as PHYS DMG (Number of hits: 4)
[Effect on use]
- Invincible for 3 sec after casting
[Effect when hit]
- 100% (+ Knockdown success chance) to Knockdown the monster
-10% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)
MAT IMAGE X AMOUNT
MAT IMAGE X AMOUNT
5 712% PHYS ATK as PHYS DMG (Number of hits: 4)
[Effect on use]
- Invincible for 3 sec after casting
[Effect when hit]
- 100% (+ Knockdown success chance) to Knockdown the monster
-50% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)
MAT IMAGE X AMOUNT
MAT IMAGE X AMOUNT
6 725% PHYS ATK as PHYS DMG (Number of hits: 4)
[Effect on use]
- Invincible for 3 sec after casting
[Effect when hit]
- 100% (+ Knockdown success chance) to Knockdown the monster
-50% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)
MAT IMAGE X AMOUNT
MAT IMAGE X AMOUNT
7 738% PHYS ATK as PHYS DMG (Number of hits: 4)
[Effect on use]
- Invincible for 3 sec after casting
[Effect when hit]
- 100% (+ Knockdown success chance) to Knockdown the monster
-50% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)
MAT IMAGE X AMOUNT
MAT IMAGE X AMOUNT
8 751% PHYS ATK as PHYS DMG (Number of hits: 4)
[Effect on use]
- Invincible for 3 sec after casting
[Effect when hit]
- 100% (+ Knockdown success chance) to Knockdown the monster
-80% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)
MAT IMAGE X AMOUNT
MAT IMAGE X AMOUNT
9 764% PHYS ATK as PHYS DMG (Number of hits: 4)
[Effect on use]
- Invincible for 3 sec after casting
[Effect when hit]
- 100% (+ Knockdown success chance) to Knockdown the monster
-80% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)
MAT IMAGE X AMOUNT
MAT IMAGE X AMOUNT
10 777% PHYS ATK as PHYS DMG (Number of hits: 4)
[Effect on use]
- Invincible for 3 sec after casting
[Effect when hit]
- 100% (+ Knockdown success chance) to Knockdown the monster
-120% (+ Knockdown success chance) to Knockdown the character (more targets mean decreased chance)
MAT IMAGE X AMOUNT
MAT IMAGE X AMOUNT